This is possible because SSIM increases monotonically with bitrate.
PiperOrigin-RevId: 463434373
(cherry picked from commit 4a0b07b4f7e577d02b6d36f49da2c9f5d0b2e485)
Just a misc nit, since I found the name a bit confusing, and figured
findEncoderWithClosestSupportedFormat might be more descriptive.
PiperOrigin-RevId: 463433646
(cherry picked from commit a7a17dc2bb8bd76988ae32867ff1b8109fcccdb5)
Extract a FrameProcessor.Factory interface from GlEffectsFrameProcessor
and allow it to be customized using a setter on Transformer.Builder.
PiperOrigin-RevId: 463433438
(cherry picked from commit 22822d8e194cedb89bd01fac89a131f145c5042b)
Size requires API 21. Using Pair instead will allow effects to be
used from API 18 during previewing once they are moved out of
transformer.
PiperOrigin-RevId: 463206474
(cherry picked from commit 4adf19939839baa3eaf018fef0d1b58049fd3b91)
This is needed for applying effects to a playlist.
The effects are applied based on the presentation time of the
frame in its corresponding media item and the offset is added
back before encoding.
Each time the offset changes, end of input stream is signalled
to the texture processors. This is needed because the texture
processors can expect monotonically increasing timestamp within
the same input stream but when the offset changes, the timstamps
jump back to 0.
PiperOrigin-RevId: 462714966
(cherry picked from commit 30e5bc9837e2423cd2bb426c5797211e0f6ad76b)
It's always safe to ignore the result of these methods, because the
caller already has a reference to the returned value.
PiperOrigin-RevId: 462388947
(cherry picked from commit 2deb435625c7569cb0bd250848adaa846884dc50)
This allows us to use BT.2020 RGB linear for intermediate shaders, which also
allows us to re-enable PeriodicVignetteProcessor, which should work properly in
linear color-spaces.
Manually tested by adding a GlEffectsWrapper, and confirming that HLG HDR editing still looks correct.
PiperOrigin-RevId: 462265821
(cherry picked from commit 2f977eeec93be5cc71fda57f80362c1bc639c041)
Otherwise, invalid ColorInfo instances generated using faulty
MediaFormat#getInteger values could cause exceptions.
Confirmed that b/239435670 reproduces without this CL, and does not reproduce
with this CL.
PiperOrigin-RevId: 461862191
(cherry picked from commit 87198fe7f8df62a4b9087bc7f2c3cda237f789b2)
* Introduced `useHdr` for `GlEffect#toGlTextureProcessor`, so
`TextureProcessor` implementations can decide how to handle HDR.
* Creating FP16 color textures for HDR input.
Tested via manual testing, adding a no-op GlEffectWrapper to the transformation to
force use of intermediate textures, adding a linear ramp to the fragment shader,
and trying to ascertain that there's a real reduction in posterization when
switching from 4-bit to 8-bit unsigned bytes, and again from 8-bit unsigned bytes
to 16-bit floating point.
PiperOrigin-RevId: 461613117
(cherry picked from commit ba9c9bb96471a9589d391ae498ebb0c194a5b41e)
This may happen when a containers' color transfer incorrectly does not match
the video's color transfer.
An example of a file with such a mismatch is the current Transformer demo HDR10
sample file.
Manually tested by confirming that no errors are emitted for SDR and HLG sample
files, and that errors are emitted for our incorrect HDR10 sample file.
PiperOrigin-RevId: 461583532
(cherry picked from commit 9f7a159bc4c8a82653fdbb6d62e4f79b020cff06)
- Update profile selection logic to pick an HDR-compatible profile when doing HDR editing on H.264/AVC videos.
- Handle doing the capabilities check for all MIME types that support HDR (not just H.265/HEVC).
- Fix a bug where we would pass an HDR input color format to the encoder when using tone-mapping.
- Tweak how `EncoderWrapper` works so decisions at made at construction time.
Manually tested cases:
- Transformation of an SDR video.
- Transformation of an HDR video to AVC (which triggers fallback/tone-mapping on a device that doesn't support HDR editing for AVC).
- Transformation of an HDR video with HDR editing.
PiperOrigin-RevId: 461572973
(cherry picked from commit 604ab7fcdaa759025536feb673a3abb93196a829)
These are providing more variety and complexity.
All files are okay to be public.
PiperOrigin-RevId: 460935247
(cherry picked from commit b87fa45fea56a50b5c035c7ca18eaf19697e60bf)
Also remove VideoEncoderSettings.colorProfile as there are no
concrete use cases for customizing this and it clashes with picking
the color format automatically based on SDR vs. HDR.
PiperOrigin-RevId: 460746987
(cherry picked from commit 7954eeb3c2fa274d9343cbf51963a3cccf3270c7)
Add test that verifies SSIM with API enabled.
#minor-release
PiperOrigin-RevId: 460692420
(cherry picked from commit f903869eb880508812c0dc2e1a8b01ecf0597f45)
Pass the color info and HDR static metadata when configuring the decoder
using MediaFormatUtil.maybeSetColorInfo.
PiperOrigin-RevId: 460424985
(cherry picked from commit 66e12299881b4edbfa60d1fe717a9b6016fac2a5)
This extension is needed for editing HDR input with OpenGL, as the
ExternalTextureProcessor samples raw YUV values from the
external texture for HDR and converts them to RGB itself rather than
relying on the OpenGL driver to do this automatically as for SDR.
PiperOrigin-RevId: 460424154
(cherry picked from commit a5ff4ef17f78b64735d82c6b16f0b69af5a570a3)
This saves an intermediate texture copy step for use-cases
where matrix transformations are the first or only effects
in the chain.
PiperOrigin-RevId: 460239403
(cherry picked from commit 7dc54efdb9c751aff14660fca38889ba2007e4d5)
- Added setter to disable this feature.
- Added accompanying tests.
- Plan to run tests on the same set of settings on H265.
PiperOrigin-RevId: 460238673
(cherry picked from commit 18f4068c06a27ceedce8ee951b3832235a96f75e)
Some other minor nits and adjustments to the API logic.
PiperOrigin-RevId: 459490431
(cherry picked from commit 91f1777741149ecf67759da8eb68828e1d92624b)
The SDR constant also specified a color space and range, in addition to
C.COLOR_TRANSFER_SDR. However, it turns out that SDR videos may use different color
space and range values, so following prior ExoPlayer conventions to have `null`
mean "generic SDR" is preferable here.
PiperOrigin-RevId: 459296746
(cherry picked from commit 7078ce312d3650ef70dcd8ed236af88dc07b5333)
If the input is HDR (HLG), check encoder capabilities for HDR support
and request tone-mapping to SDR during decoder configuration otherwise.
Capabilities are only checked for API 31 and above, as HDR editing is
not supported before.
As the encoder capabilities check needs to happen before selecting the
encoder to use (as this may depend on the resolution output by the
effects chain), the EncoderWrapper checks all candidate encoders
for the MIME type for HDR capabilities and only requests fallback to
SDR if none of them support it.
When the actual encoder is selected, the wrapper checks that it matches
one of the encoders is checked capabilities for.
PiperOrigin-RevId: 458511599
(cherry picked from commit 9c8dcb402b45620174ae6be2d943ff8f32e4da14)
Configure the GL shaders and encoder to take in HDR metadata.
This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.
Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.
Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.
PiperOrigin-RevId: 458490810
(cherry picked from commit a0870a42be5336b313f79f596e94411563e14720)
The old getString() will throw because FRAME_RATE can only be float or int.
PiperOrigin-RevId: 458481251
(cherry picked from commit deea5c927a61da5a84c534b485ad8a249d10cbd6)
We used "ALL_COOECS" previously, and it is not necessary because "ALL_CODECS"
additionally the codecs that support tunneling/secure decoding, which there
is no use case in Transformer.
PiperOrigin-RevId: 458470278
(cherry picked from commit 3df4f3eb19aaa3486d2b3f8153be9167bd31027d)
Although MediaCodec claims supporting float frame rate, encoder init failed on
API21 Nexus 5. Since it's just a performance hint to the codec, it's OK to
generalize it to other API versions.
PiperOrigin-RevId: 458434650
(cherry picked from commit 1f47fa832c6228a5545d8a15c9c09fe76c17dfc5)
The GlEffectsFrameProcessor that will be part of the effects module
uses the DebugViewProvider. So it does not make sense for it
to be an inner interface of Transformer.
PiperOrigin-RevId: 458014932
(cherry picked from commit cd0e5b99de9577ff1af0da15a9ea6c9041f38361)
The FinalMatrixTransformationProcessorWrapper ensures that the
surface is only replaced when it is not being rendered to and vice
versa.
PiperOrigin-RevId: 458007639
(cherry picked from commit 234015cb952fbdaf274f1fa9005ddc0d2b4ba17a)
The outputHeight in the TransformationRequest is the height of
the frame as it would be displayed (i.e., after applying any
rotation specified in the format). So pass-through should only
be used if the requested outputHeight matches the input
format's height after applying the rotation.
PiperOrigin-RevId: 457934867
(cherry picked from commit 87beb273e464d291423ccb4129c83f36195343f1)
pixelWidthHeightRatio is now passed to setInputFrameInfo instead of
the factory.
PiperOrigin-RevId: 457696703
(cherry picked from commit b7b5f20e592bee772772eb1b009c7f5a96077520)
This will be useful for downgrading to a lower resolution during
a slow preview and for processing slide-shows once sequential
multi-asset editing is supported.
PiperOrigin-RevId: 457017255
(cherry picked from commit 30c52c58f0772e43ca4e4639120d95f41ea8a9b5)
videoEncoderFormatUnsupported_completesWithError() has recently
been flaky on API 31 emulators on presubmit because a different
exception than the expected exception is thrown.
This disables it on those emulators to reduce testing noise
until the underlying problem is investigated and resolved.
PiperOrigin-RevId: 456765512
(cherry picked from commit 938d3c2e5b6f016f7075a3d2d162d37c1951d825)
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.
PiperOrigin-RevId: 456741628
(cherry picked from commit 709224fb1ed3a1dab1433a5dc7fbb33a04eecaae)
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.
PiperOrigin-RevId: 456530718
(cherry picked from commit 69ab79418ef21033ca25cebdf5a5e80752818ab5)
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.
The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.
PiperOrigin-RevId: 456478414
(cherry picked from commit 555ab97e34d6586d38a9979bc0595a4818b7ecb8)
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.
PiperOrigin-RevId: 455628942
(cherry picked from commit 981baae7095ef34c548df600bfbea1f7765dbb9e)
The wrapper
* catches exceptions for each task and notifies the
listener (this will be used more in follow-ups when processFrame
is split into lots of listeners and callbacks),
* removes finished tasks from the queue and signals any exceptions
that occurred to the listener each time a new task is executed.
PiperOrigin-RevId: 455345184
(cherry picked from commit ee847d92c50c8d2929da287e1103110149d78170)