Partial rollback of [] which caused b/77294898 by deleting a public Exoplayer API.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191519591
Previously it was necessary to create a new Sonic instance every time the
processor was flushed. Add a flush() method to Sonic so that it can be reused
when seeking. It still needs to be recreated when parameters change.
SonicAudioProcessor and SilenceSkippingAudioProcessor have methods for setting
parameters that are documented as taking effect after a call to flush(), but
actually the value returned by isActive() was updated immediately. Track the
pending values and apply them in flush() to fix this.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191442336
applyContentMetadataMutations and getContentMetadata methods suppossed to be synchronized and assert the instance isn't released.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191419637
This is in preparation for making it possible to flush a Sonic instance so that
it's not necessary to create new ones every time the processor is flushed.
There should be no behavior changes here.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191410326
To be immediately rolled back after submission
Submitting on behalf of cblay.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191128111
Video renderers assume that the player position is advancing linearly while in
the started state. MediaCodecVideoRenderer schedules frames for rendering in the
future in the expectation that the player position is advancing.
This assumption is not currently true when using a position from the AudioTrack:
the player position can be fixed for (in the worst case) up to about 100 ms
before it starts increasing. This leads to an effect where the first frame is
rendered then a few other frames are rendered, then there's a pause before
frames start being rendered smoothly.
Work around this issue by checking whether the position has started advancing
before scheduling frames to be rendered in the future.
It might be preferable to make the audio renderer only become ready when its
timestamp can start advancing, but this is likely to be complicated.
Issue: #3841
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190937429
In audio processors an audio frame consists of a sample (which is 2 bytes for
16-bit PCM) for each channel. Sonic used "sample" to refer to this.
We've already diverged from the original source for Sonic quite a bit (deleting
code and making stylistic changes) and there haven't been upstream changes so
far, so it seems fine to start making more substantial changes here.
There should be no behavior changes here.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190916793
Use string concatenation for Metadata.Entry instances, and add
Util.formatInvariant for numerical formatting.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190915643
This adds two options to the ClippingMediaSource which allow proper clipping
of live streams:
1. The clipping stays fixed relative to already created media periods. That
means that playback actually progresses through the clipped media and
eventually reaches the end of the clipping. The window is also marked
as non-dynamic to let playback end in this case.
2. Allow to specify a clipping duration relative to the default position to
be able to specify the duration of live stream which is to be played.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190911049
*** Reason for rollback ***
b/76391022 was caused by a timestamp correction in StabilizableSimpleExoPlayer which will be fixed with this CL.
*** Original change description ***
Automated g4 rollback of changelist 189570277.
*** Reason for rollback ***
causes b/76391022, motion still playback in Photos is broken
*** Original change description ***
Used fixed time frame in clipping media period.
Currently, whenever the clipping is updated, we move the time frame of the
clipped period to start at 0. This causes problems when we are already playing
this period and the renderer position does no longer match the stream
positions.
This change keeps the time frame of the...
***
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190906020
- Ensure that no memory is used by audio processors that are always inactive, by
only allocating in flush() if active. If data was already allocated but a
processor becomes inactive we assume that the allocation may be needed in
future so do not remove it (e.g., in the case of ResamplingAudioProcessor).
- Make SilenceSkippingAudioProcessor set up its buffers in flush(), and clarify
that it is always necessary to call flush() if configure() returns true.
- Make reset() reset all state for all processors.
- Use @Nullable state or empty arrays for inactive audio processor buffers.
- Miscellaneous style/consistency cleanup.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190895783
This uses a simple threshold-based algorithm for classifying audio frames as
silent, and removes silences from input audio that last longer than a given
duration.
The plan is to expose this functionality via PlaybackParameters in a later
change.
Issue: #2635
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190737027
They don't really belong there; it was basically a convenience
thing where one of the arguments to the track selector was being
packaged up in the result to avoid having to hold a separate
reference to it.
This change is being made as a precursor to a subsequent change
where creating the TrackSelectorResult will move from
MappingTrackSelector to DefaultTrackSelector. DefaultTrackSelector
doesn't currently have access to the un-mapped tracks, and so is
unable to create a TrackSelectorResult. It's IMO preferable to
keep it that way rather than passing them down just so they can
be included in the result.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190640594
*** Reason for rollback ***
causes b/76391022, motion still playback in Photos is broken
*** Original change description ***
Used fixed time frame in clipping media period.
Currently, whenever the clipping is updated, we move the time frame of the
clipped period to start at 0. This causes problems when we are already playing
this period and the renderer position does no longer match the stream
positions.
This change keeps the time frame of the clipped media period as it is and
instead specifies the offset of the window in the period.
***
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190628272
Currently, MediaPeriod states that continueLoading may be called
during preparation. Some implementations would throw an error if
this happened.
Also make MediaPeriod documentation clearer.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190596870
If the AudioTimestamp was sampled before play() was called, it was incorrectly
returned to the caller for sanity-checking. Fix this behavior by dropping the
timestamp internally in the AudioTimestampPoller.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190584412
This change enables feeding decoders from the closest sync frame
before a specified seek position, where-as previously we'd
always feed decoders from the start of the chunk. This avoids
decoding and discarding many audio samples during each seek. The
same benefit also applies to video chunks containing more than
one key-frame.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190539547
This will allow SimpleExoPlayer to auto-register its own listener before the
drm session manager is used to set-up the renderers.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190478174
This adds callbacks for creating, releasing, and starting to read from media
periods.
Such events allow listeners to keep a list of active media periods. This is
useful to determine when no further events for a certain media period are
expected. It also allows listeners to associate renderer events unambigiously
with a reading media period.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190462717
And in ContentMetadata javadoc emphasize that it's a snapshot.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190461436
This gives the MediaSourceEventListener API a consistent look when new methods are
added which only have a window index and media period id.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190450270
This was only needed to ensure a ClippingMediaSource can provide samples from
a key frame before the clipping start time. Now the ClippingMediaSource will
not report negative timestamps, this workaround can be removed.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190045302
This will never happen in practice, since CEA608 shouldn't be encrypted (and we
can't handle it if it is), but in theory appendSampleEncryptionData can be called,
then skipFully can throw when applying the CEA608 transformation, then when
retrying appendSampleEncryptionData will be called again for the same sample.
appendSampleEncryptionData consumes from trackFragment.sampleEncryptionData, and
so the second time around data is being consumed one sample ahead.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189931631
The ad events are independent of the other media source events. Also,
registering the listener to the internal ad media sources will report the
regular media source events twice: once directly (with a non-ad media period
id) and once through the wrapping ads source (with the correct ad media period
id).
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189905561
Add logic to poll AudioTimestamp at different rates depending on when
playback starts and how the audio timestamp advances.
This fixes a pause about 500 ms after starting playback that occurs on some
devices and also makes our polling interval match the recommendations of the
AudioTrack documentation.
Issue: #3830
Issue: #3841
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189765200
When creating DeferredMediaPeriods, we don't know the actual timeline yet and
thus the default position is also unknown. We can still forward the correct
default position by forwarding it the deferred media period as soon as it
becomes known.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189763460
As part of pausing DefaultAudioSink, its position-related fields are reset. If
the audio timestamp API was in use, this results in falling back to the
getPlaybackHeadPosition API, which (on some devices) can lead to a jump in the
reported position.
Sample the position before pausing instead of after, to avoid this jump.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189713376
This is achieved by automatically registering a listener for child sources in
compositions. The composite media source has the chance to correct the
reported window index and media period id in the MediaLoadData of the events.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189575414
Currently, whenever the clipping is updated, we move the time frame of the
clipped period to start at 0. This causes problems when we are already playing
this period and the renderer position does no longer match the stream
positions.
This change keeps the time frame of the clipped media period as it is and
instead specifies the offset of the window in the period.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189570277
DefaultAudioSink had a lot of code related to tracking the position of the
underlying AudioTrack, and working around issues with the position APIs.
Move this code to a separate class responsible for position tracking. This is in
preparation for improving the audio timestamp polling behavior.
This change is intended not to cause any behavior changes.
Issue: #3841
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189344743