Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.
Also remove deprecated Transformer.Builder constructor without a
context and the context setter.
PiperOrigin-RevId: 453971097
(cherry picked from commit 3f718b0d10e1d577620cca9ec76d0af38efc542c)
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.
ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.
This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.
PiperOrigin-RevId: 453963741
(cherry picked from commit dc668f2b59bb0df12cdbb77cb88072babe0218eb)
This removes the prior restriction of needing to remember not to crop and set aspect ratio in the same Presentation.Builder, and makes each class a bit more targeted.
This is partially made feasible by the past work to merge consecutive
MatrixTransformations into a single MatrixTransformationFrameProcessor, which
ensures that there's no loss in quality between successive MatrixTransformations.
PiperOrigin-RevId: 453660582
(cherry picked from commit b33dc5e57b96d81f9c246a369a09fb7a23a119e2)
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.
FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.
PiperOrigin-RevId: 453633000
(cherry picked from commit 0b37d860d13df1ac638f5a75c7af32c840e02956)
Implementations of this interface will be able to drop or add frames,
change timestamps, accept multiple input frames before producing
output, and process frames on their own background thread.
A default implementation of this interface will be added to SingleFrameGlTextureProcessor in a follow-up.
PiperOrigin-RevId: 453159835
(cherry picked from commit 023d19c8c5aa54841aeec12657846ac6a889dddb)
This internal listener avoids wrapping the TransformationExceptions
in PlaybackExceptions that are handled via the Player.Listener and
is also used for FrameProcessingExceptions which already avoided
the PlaybackException layer previously.
This listener will also be useful in follow-ups for encoder-related
TransformationExceptions that are thrown in the SurfaceProvider that
will be called on the GL thread.
PiperOrigin-RevId: 452074575
(cherry picked from commit 960422e36f22a4c76e0617672aac9b9bcef50f43)
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.
PiperOrigin-RevId: 451997584
(cherry picked from commit 54d44d38b6bb4a7a5dc69ed8cfd878aebe46f4b4)
The call doesn't currently reset the already loaded suppliers and
factories. Also fix the supplier loading code to use a local copy
of the current dataSourceFactory to avoid leaking an updated
instance to a later invocation.
Issue: androidx/media#116
#minor-release
PiperOrigin-RevId: 460721541
(cherry picked from commit 6be0d6ea25a850b816b23105aa900683d30dfe8d)
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
(cherry picked from commit 1b1e0f890da4de6055491730595f72afdde0811a)
We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
(cherry picked from commit a80dd60449a029ad5246a98717bbe3bf0fc38be7)
This profile is declared as supported although it isn't.
Issue: google/ExoPlayer#10345
Issue: google/ExoPlayer#3537
#minor-release
PiperOrigin-RevId: 459205512
(cherry picked from commit bf88f28539de7740dd542345ff8b70626f58ed45)
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
(cherry picked from commit 577e19168d981a92c18eff7f7a045c925d80ca8d)
As per MP4 spec, bitrates in esds boxes can be a 32 bit number which doesn't fits in Java int type, so now reading it as a long value. Our class for holding media format, only allows bitrates value to be an int as we don't expect the bitrates to be greater than or equal to 2^31. So we're limiting the values for bitrates to Integer.MAX_VALUE.
#minor-release
PiperOrigin-RevId: 458423162
(cherry picked from commit 9e10286b5ea624b8a7533e5fc452b19476589764)
As per MP4 spec, the length of URL array is a 8 bit number.
#minor-release
PiperOrigin-RevId: 458421436
(cherry picked from commit 5095ff160bec2fdad21a51351373a03073236ffd)
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
(cherry picked from commit 5c7ec13e85d32bdb464082069d462c740bc7cd55)
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
(cherry picked from commit 292f6de6305fa7fbbd2b80223e7860aa1f69118a)
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
(cherry picked from commit aedde2de396995e4354f3110cc37e86b48525892)
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
(cherry picked from commit 251389d7447d26b46783428133790d06daca2fd7)
We need to request the external storage permission to access these
PiperOrigin-RevId: 454160546
(cherry picked from commit a90d5230e2856d08d1f7275b3d7244ed03fec466)
The API 32 SDK has incorrect versioning metadata for Spatializer. It
reports the whole class has only been present since API 33 (which is
surely impossible given it's present in the API 32 SDK):
https://issuetracker.google.com/234009300
The metadata seems to be correct in the API 33 SDK, so this baseline
will no longer be needed when we bump to `compileSdkVersion = 33`.
Fixing lint errors in the string.xml files makes no sense because these are
overridden with the next automated string import. Adding a lint-baseline.xml
instead for the ui module.
See https://issuetracker.google.com/208178382
#minor-release
PiperOrigin-RevId: 455354304
(cherry picked from commit 495480a66adacff26fb0c9c10f4d44191656bbd0)
The default constructor is only allowed to be called on
API < 32 and the test should use the defined UNSET constant
to be API independent.
#minor-release
PiperOrigin-RevId: 454568893
(cherry picked from commit 0ed53215c212753826d93daa7fb503e9aaf4ae8d)
`codecDrainAction` is set to `DRAIN_ACTION_NONE` in 3 places in
`MediaCodecRenderer`:
* The constructor (so there's no prior state to worry about)
* `updateDrmSessionV23()`: Where `mediaCrypto` is reconfigured based
on `sourceDrmSession` and `codecDrmSession` is also updated to
`sourceDrmSession`.
* `resetCodecStateForFlush()`: Where (before this change) the action
is unconditionally set back to `DRAIN_ACTION_NONE` and so any
required updated implied by
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` is not done.
This change ensures that `flushOrReleaseCodec()` handles
`DRAIN_ACTION_FLUSH_AND_UPDATE_DRM_SESSION` before calling .
This probably also resolves Issue: google/ExoPlayer#10274
#minor-release
PiperOrigin-RevId: 454114428
(cherry picked from commit c736a72c75ba5460de8db79482e920ff923dc580)
The track selector will select multi-channel formats when those can be
spatialized, otherwise the selector will prefer stereo/mono audio
tracks. When the device supports audio spatialization (Android 12L+),
the DefaultTrackSelector will monitor for changes in the platform
Spatializer and trigger a new track selection upon a
Spatializer change event.
Devices with a `television` UI mode are excluded from audio channel
count constraints.
#minor-release
PiperOrigin-RevId: 453957269
(cherry picked from commit 9f3c595e022bc98fd776a16dcad10adc66b37e67)
This change fixes a bug where the player is frozen with HLS chunkless
preparation because the audio stream wrappers are not marked as master
timestamp sources before preparation.
#minor-release
PiperOrigin-RevId: 453941815
(cherry picked from commit 917484100db2be8681f5a122d876012c1dd0f36b)