This change makes sure that the `AdPlaybackState` of any period can
contain an empty postroll placeholder.
The placeholder postroll should be represented in the `MediaPeriodId`
of a content period as `nextAdGroupIndex`, but should be ignored when
building the list of `MediaPeriodInfo` in the `MediaPeriodQueue`. This
is required to allow to add an ad group to ad playback state of the
content period that is currently being played, instantly insert an ad
period into the media period queue and immediately transition playback
to the new period.
This change makes sure and tests that
- a live server side inserted postroll placeholder can be inserted to
a `AdPlaybackState` in well-defined and tested way (helper method)
- a postroll placeholder is NOT ignored when
`AdPlaybackState.getAdGroupIndexAfterPositionUs` is called (this
is required when evaluating the `nextAdGroupIndex`).
- a postroll placeholder is ignored when
`AdPlaybackState.getAdGroupIndexForPositionUs` is called (this is
required to not attempt to play the ad and is analogous to ignore the
post roll placeholder in a single period timeline).
- `MediaPeriod.getFollowingMediaPeriodInfo()` does not include a
`MediaPeriodInfo` for the placeholder postroll when building the
queue.
PiperOrigin-RevId: 515079136
Split test/ TransformerEndToEndTest into SingleMediaItemEndToEndTest and
SingleSequenceEndToEndTest to reduce the file size and split the tests
by category.
PiperOrigin-RevId: 515039502
By making this method accept context, we can use DefaultDataSource.Factory in the DatasourceBitmapLoader to support a wider range on URI schemes in Bitmap Overlays. (and implement a local file picker for images for custom bitmap overlays in the demo transformer app)
PiperOrigin-RevId: 515013460
Callbacks onTrackCount and onTrackAdded can be called simultaneously
from different threads.
Before this fix, it was possible for the MuxerWrapper and
FallbackListener track count to never be set, or to be set
with incorrect values.
PiperOrigin-RevId: 514779719
We currently rely on the raw playback head position to check if any
data is pending in the AudioTrack (e.g. to know if the renderer is
still ready). We can use the value returned from getCurrentPositionUs
instead to align the "isReady" logic with the playback position logic.
This has the side effect that getPlaybackHeadPosition position is called
less often when the position is obtained via getTimestamp.
PiperOrigin-RevId: 514747613
Segment timelines are technically allowed to be empty, but not all places
add the necessary checks.
Issue: google/ExoPlayer#11014
PiperOrigin-RevId: 514722205
To create this file TextureInfo has been moved to common and renamed to GLTextureInfo.
We'll look to expand the interface in future to cover more of the methods around GL object maintenance in future as required.
PiperOrigin-RevId: 514445397
- This is to make sure we know about all the tracks before initializing
the SamplePipelines. This allows to set the muxer and the fallback
listener track count before the SamplePipelines are built.
- As a result, the test files had to be updated because the order in
which the tracks are written has changed.
- The ImageAssetLoader also had to be updated to call onOutputFormat
repeatedly until it returns a non-null SampleConsumer.
- Also fix the trackCount sent to the muxer and fallback listener. The
correct track count can be computed now that we know about all the
tracks before building the SamplePipelines.
PiperOrigin-RevId: 514426123
Before, we used to never call glDeleteFramebuffers, which could
in theory lead to leaks in the number of frame buffers
available and make releasing the GL context more expensive.
PiperOrigin-RevId: 514387847
The `@CallSuper` annotation should help catch cases where subclasses are
calling `delegate.addListener` instead of `super.addListener` but it
will also (unintentionally) prevent subclasses from either completely
no-opping the listener registration, or implementing it themselves in a
very custom way. I think that's probably OK, since these cases are
probably unusual, and they should be able to suppress the warning/error.
Issue: androidx/media#258
#minor-release
PiperOrigin-RevId: 513848402
All audio tracks should either all be transcoded or all be transmuxed.
Same for video tracks.
To achieve this, simplify the behaviour of transmuxAudio/Video.
PiperOrigin-RevId: 513809287
Used an actual captured image with set color profile for test to minimise the chance of the test flaking. Also renamed the media/bitmap/overlay folder to media/bitmap/input_images for clarity.
PiperOrigin-RevId: 513273353
If the Metadata passed to SegmentSpeedProvider is null, then the
SegmentSpeedProvider will always return 1f from getSpeed.
Initializing a SpeedChangingAudioProcessor requires a SpeedProvider.
Once configured,this audioProcessor is always active, so buffers are
passed through it. Because getSpeed is always 1, the processor performs
a no-op, but still has to do a buffer copy for each buffer.
By not initializing the audio processor when metadata is null, this
copy can be skipped and the audio pipeline is more performant.
Note: This change does not affect the multiple media-item case, which
is not supported with speed changes, as per Transformer API
documentation.
PiperOrigin-RevId: 513261811
We shouldn't have this logging unless we really need it to debug
a specific problem, as it can be noisy (even at debug level).
PiperOrigin-RevId: 512904412
Once the value returned from AudioTimestampPoller advances, we
only need getPlaybackHeadPosition to sample sync params and
verify the returned timestamp. Both of these happen less often
and we can avoid calling getPlaybackHeadPosition if we don't
actually need it.
PiperOrigin-RevId: 512882170
Based on 1000 test runs an emulator, with the current timeout releasing
fails (even with no custom effects) about one percent of the time.
Releasing normally completes in about 30 ms but occasionally
`eglTerminate` took up to 200 ms (and even releasing an effect
took up to 80 ms in one case).
With the new timeout of 500 ms, we still catch stuck effects reasonably
quickly but the number of flaky test failures should be less than one in
ten thousand.
PiperOrigin-RevId: 512690715
Playback parameter signalling can be quite complex because
(a) the renderer clock often has a delay before it realizes
that it doesn't support a previously set speed and
(b) the speed set on media clock sometimes intentionally
differs from the one surfaced to the user, e.g. during
live speed adjustment or when overriding ad playback
speed to 1.0f.
This change fixes two problems related to this signalling:
1. When resetting the media clock speed at a period transition,
we don't currently tell the renderers that this happened.
2. When a delayed speed change update from the media clock is
pending and the renderer for this media clock is disabled
before the change can be handled, the pending update becomes
stale but it still applied later and overrides any other valid
speed set in the meantime.
Both edge cases are also covered by extended or new player tests.
Issue: google/ExoPlayer#10882
#minor-release
PiperOrigin-RevId: 512658918
MediaCodecRenderer currently has two independent paths to trigger
events at stream changes:
1. Detection of the last output buffer of the old stream to trigger
onProcessedStreamChange and setting the new output stream offset.
2. Detection of the first input buffer of the new stream to trigger
onOutputFormatChanged.
Both events are identical for most media. However, there are two
problematic cases:
A. (1) happens after (2). This may happen if the declared media
duration is shorter than the actual last sample timestamp.
B. (2) is too late and there are output samples between (1) and (2).
This can happen if the new media outputs samples with a timestamp
less than the first input timestamp.
This can be made more robust by:
- Keeping a separate formatQueue for each stream to avoid case A.
- Force outputting the first format after a stream change to
avoid case B.
Issue: google/ExoPlayer#8594
#minor-release
PiperOrigin-RevId: 512586838