21635 Commits

Author SHA1 Message Date
claincly
2a4bae01ef Add two missing test cases in seeking
PiperOrigin-RevId: 700284751
2024-11-26 03:44:23 -08:00
claincly
e357629400 Make back button pause player instead of quitting app
PiperOrigin-RevId: 700282443
2024-11-26 03:33:45 -08:00
ibaker
f257e5511f MP3: Exclude VBRI frame from ToC position calculations
The current code assumes that the first Table of Contents segment
includes the `VBRI` frame, but I don't think this is correct and it
should only include real/audible MP3 ata - so this change updates the
logic to assume the first ToC segment starts at the frame **after** the
`VBRI` frame.

Issue: androidx/media#1904

#cherrypick

PiperOrigin-RevId: 700269811
2024-11-26 02:34:33 -08:00
kimvde
6a3def3ccb Turn off repeat mode on Composition demo app
This is to make debugging easier.

PiperOrigin-RevId: 700265039
2024-11-26 02:14:04 -08:00
ibaker
3eb36d67bd Add MP3 test asset with VBRI frame
This was hand-crafted with a 4-entry ToC by modifying
`bear-vbr-xing-header.mp3` in a hex editor.

The output difference from 117 samples to 116 samples is due to the
calculation in `VbriSeeker` assuming that the ToC includes the VBRI
frame itself, which I don't think is correct (fix is in a follow-up
change).

Issue: androidx/media#1904

#cherrypick

PiperOrigin-RevId: 700254516
2024-11-26 01:33:39 -08:00
dancho
bb20eb4975 Frame Extractor HDR: tone map to SDR
Support extracting frames from HDR input by tone mapping
to SDR (BT.709).

ExperimentalFrameExtractor must be public because HDR tests
live in a different package.

PiperOrigin-RevId: 699994112
2024-11-25 08:41:42 -08:00
dancho
0d8f1d5ab9 Add Frame Extractor configuration for mediacodecselector
Adds a configuration option to Frame Extractor to choose MediaCodecSelector.
Add a MediaCodecSelector that lists software decoders first

PiperOrigin-RevId: 699962365
2024-11-25 06:40:28 -08:00
claincly
7ef1a7ab8b Support renderer joining in CompositionPlayer
Renderers join when they can start processing but not produce output.

In CompositionPlayer before this change, the VideoSink will be flushed when
position is reset regardless. This is useful for seeking, as seeking triggers position reset. But with pre-warming, a video renderer can be joining -  it is
enabled (which also triggers position reset) before the previous image renderer
is disabled. At this moment, as the image renderer is still producing frames,
we should not flush the video sink just now.

PiperOrigin-RevId: 699943882
2024-11-25 05:22:22 -08:00
kimvde
25a782e10a Stop delaying registering input stream on VideoFrameProcessor
We are currently waiting until stream 1 is completely rendered on screen
before registering stream 2 but that is not necessary anymore because
VideoFrameProcessor supports registering stream 2 before stream 1 is
fully processed.

PiperOrigin-RevId: 699929943
2024-11-25 04:17:32 -08:00
dancho
c0fb4b7aff Composition demo app: show extended brightness
Request COLOR_MODE_HDR and show HDR content
as brighter-than-SDR.

PiperOrigin-RevId: 699887643
2024-11-25 01:22:54 -08:00
ibaker
827966b7a4 Add pixel aspect ratio to Format.toLogString
#cherrypick

PiperOrigin-RevId: 698770714
2024-11-21 07:21:11 -08:00
shahddaghash
73c4bb6e1f Bump Media3 version to 1.5.0
PiperOrigin-RevId: 698761734
2024-11-21 06:47:36 -08:00
kimvde
52dfe25542 Fix flushing issue in DefaultVideoFrameProcessor
Before this CL, the following scenario could happen:
- A new input stream is registered to the DefaultVideoFrameProcessor.
- Before the pipeline is reconfigured, a seek is issued andd the
  DefaultVideoFrameProcessor is flushed.
- As a result, the new input stream registration is never taken into
  account.

As a result:
- If an input stream is registered after the seek (before queueing any
  frame), registerInputStream will block indefinitely because
  inputStreamRegisteredCondition will be closed.
- If a frame is queued after the seek, it will be linked to the input
  stream information of the previous frames.

This CL makes sure that any pending input stream is registered after a
flush.

PiperOrigin-RevId: 698736866
2024-11-21 05:00:32 -08:00
kimvde
79effe7b60 Remove call to getFrameReleaseAction prior to applying effects
This call does 2 things:
1. It's used to estimate the frame rate early but this is incorrect as
   the frame rate can be changed by effects. I have tested playback on
   my device and I don't see any difference.
2. For ExoPlayer.setVideoEffects() only: it allows dropping all the
   frames until the next key frame in case the input frame is "very
   late". This doesn't seem really necessary though because because we
   do the same thing after applying effects.

This change is also a step towards moving all the calls to
VideoFrameRelease/RenderControl to DefaultVideoSink.

PiperOrigin-RevId: 698732161
2024-11-21 04:38:54 -08:00
michaelkatz
5282fe3125 Rollback of 854566dbfe
PiperOrigin-RevId: 698730105
2024-11-21 04:29:19 -08:00
shahddaghash
754dfd76c8 Simplify use of defaultMediaSourceFactory in CompositionPlayer
Changes includes making sure the same `defaultMediaSourceFactory` is used when creating a new media source in `setPrimaryPlayerSequence` and `setSecondaryPlayerSequence`.
This is pre-work for introducing a new attribute `mediaSourceFactory` that can be optionally used instead of the default one. This will allow developers to pass a customized media source factory to CompositionPlayer.

PiperOrigin-RevId: 698721139
2024-11-21 03:52:58 -08:00
shahddaghash
e5110e6442 Merge release notes for media3 1.5.0 stable release
PiperOrigin-RevId: 698713460
2024-11-21 03:16:14 -08:00
sheenachhabra
407bc4fec9 Manage all color value conversions in ColorInfo class
This CL also aligns supported color space in `media3 common` and `media3 muxer`.

Earlier `muxer` would take even those values which are considered invalid
in `media3` in general.

Earlier muxer would throw if a given `color standard` is not recognized
but with the new change, it will rather put default `unspecified` value.

#cherrypick

PiperOrigin-RevId: 698683312
2024-11-21 01:09:02 -08:00
Copybara-Service
089eaa1d5d Merge pull request #1898 from DolbyLaboratories:dlb/ac4-level4-dash/dev
PiperOrigin-RevId: 698456089
2024-11-20 11:18:59 -08:00
shahddaghash
cf4488aa1f Move misplaced release note to Unreleased changes section
PiperOrigin-RevId: 698426838
2024-11-20 10:01:03 -08:00
dancho
d92c9aa8a1 Add a Frame Extractor test with rotated input
Adds a Frame extractor test that verifies decoder
respects rotation metadata from the mp4 container.

Do not rely on the MediaCodec decoder rotate the input.
Rotate via a video effect instead.

PiperOrigin-RevId: 698381282
2024-11-20 07:20:50 -08:00
ivanbuper
66e8b53b43 Make SpeedChangingAudioProcessor direct subclass of AudioProcessor
This non-functional refactor inlines and simplifies the logic of
`BaseAudioProcessor` used by `SpeedChangingAudioProcessor`, and makes
the latter implement `AudioProcessor` directly.

`SpeedChangingAudioProcessor` acts as a wrapper over
`SonicAudioProcessor` and does not actually modify any samples,
so it had very little use for the affordances provided by
`BaseAudioProcessor`.

PiperOrigin-RevId: 698342962
2024-11-20 04:27:27 -08:00
claincly
3c01500a4e Use dynamic scheduling to speed up rendering the first image frame
3P app reported it's slow to see the first image frame on the screen, when
`playWhenReady` is false. This is because the player would wake up less
frequently when `playWhenReady` is false. This CL adds a runnable to wake up
the player any time a new frame is made available.

PiperOrigin-RevId: 698066887
2024-11-19 10:33:59 -08:00
dancho
dc7a0ca22f Move SDK == 33 tests to SDK 33+
Ensure tests run on any recent emulator.

PiperOrigin-RevId: 698015529
2024-11-19 07:55:32 -08:00
ivanbuper
646a6352a2 Remove bypass of SonicAudioProcessor in SpeedChangingAudioProcessor
SpeedChangingAudioProcessor is redundantly bypassing SonicAudioProcessor
when the speed is set to 1f. SpeedChangingAudioProcessor should not make
assumptions about the underlying audio processing and moreover should
not be bypassing any AudioProcessor based on parameter values. Default
parameter values are a valid state for an active AudioProcessor.

Sonic already handles the "default case" state by just copying the input
buffer onto the output buffer.

This CL also simplifies SonicAudioProcessor, which would mark itself as
inactive when configured with a valid set of default parameters. The API
contract for `isActive()` makes no mention about parameter state, which
makes changes in `isActive()` after applying new valid parameters quite
unintuitive.

PiperOrigin-RevId: 698000500
2024-11-19 07:02:20 -08:00
rohks
d702e1d496 Add getPsshInfo() API to MediaExtractorCompat
This method retrieves PSSH (Protection System Specific Header) data from the media as a map of UUID-to-bytes.

PiperOrigin-RevId: 697974134
2024-11-19 05:14:55 -08:00
bachinger
b9c9d95b90 Add JSON asset list parser
PiperOrigin-RevId: 697966021
2024-11-19 04:41:17 -08:00
Copybara-Service
98723dc0a8 Merge pull request #1888 from DolbyLaboratories:dlb/dash-parser/dev
PiperOrigin-RevId: 697956473
2024-11-19 04:01:30 -08:00
dancho
ccc7b22ff4 Implement custom Frame Extractor renderer
Render only one frame per seek to reduce the amount of work done

PiperOrigin-RevId: 697946350
2024-11-19 03:14:57 -08:00
dancho
26f10effc2 Add frame extractor tests for decoder counters.
Right now, decoders produce an unspecified (but large)
number of frames. This will be resolved in a follow-up

PiperOrigin-RevId: 697945076
2024-11-19 03:10:17 -08:00
bachinger
c7ca9fbe7d Sanitize duration parsing for HLS interstitials
PiperOrigin-RevId: 697941445
2024-11-19 02:54:53 -08:00
kimvde
b782cdff52 Don't drop frames to ignore in RenderControl
The following was happening:
- VideoFrameRenderControl.render() was calling
VideoFrameReleaseAction.getFrameReleaseAction().
- VideoFrameReleaseAction.getFrameReleaseAction() was calling
FrameTimingEvaluator.shouldIgnoreFrame(), which is implemented in
MediaCodecVideoRenderer.
- MediaCodecVideoRenderer.shouldIgnoreFrame(), when returning true,
was also flushing the VideoSink, which was flushing the
VideoFrameRenderControl.
- VideoFrameRenderControl.render() was removing the frame from the
presentationTimestampsUs queue, but the frame had already been removed
by the flush operation, causing an exception to be thrown.

This fix removes the last step.

PiperOrigin-RevId: 697915692
2024-11-19 01:15:17 -08:00
claincly
9c6d9e9e47 Reduce test name lengths
Some parametrized names are too long (>255 chars). Remove putting parameter
info in the test name and instead log them.

PiperOrigin-RevId: 697677513
2024-11-18 10:34:06 -08:00
bachinger
9ae136becb Add context as a parameter to shouldStartForegroundService
Issue: androidx/media#1887
PiperOrigin-RevId: 697650546
2024-11-18 09:15:46 -08:00
ivanbuper
fff6e2e169 Fix incorrect Media3 1.5.0-rc01 release notes
PiperOrigin-RevId: 697626185
2024-11-18 07:57:57 -08:00
ibaker
66ec022bf0 Fix broken anchor in 1.5.0-rc02 release notes
PiperOrigin-RevId: 697596494
2024-11-18 05:54:28 -08:00
kimvde
8be2556efd Implement DefaultVideoSink.setStreamTimestampInfo
To do this, refactor stream start position handling so that
VideoFrameRenderControl is only passed a start position when it should
be applied, and therefore doesn't need to take a timestamp associated
with each start position anymore

PiperOrigin-RevId: 697544416
2024-11-18 02:01:52 -08:00
kimvde
2568ff73cb Remove unnecessary checkStateNotNull checks
LongArrayQueue.remove() throws a NoSuchElementException if the queue is
empty.

PiperOrigin-RevId: 697531458
2024-11-18 01:05:34 -08:00
ybai001
7b3effb871 Update test code based on the latest code structure 2024-11-18 10:29:40 +08:00
ibaker
cbb8e2f1e6 Bump media3 version to 1.5.0-rc02
PiperOrigin-RevId: 696912494
2024-11-15 09:33:11 -08:00
tianyifeng
0143884cd7 Deflake the DefaultPreloadManagerTest
From [ the last change in `DefaultPreloadManagerTest`](2b54b1ebbe), the preloadManager began to use a separate `preloadThread` in `release_returnZeroCount_sourcesAndRendererCapabilitiesListReleased`, which unveils a bug in `PreloadMediaSource`. When `PreloadMediaSource.releasePreloadMediaSource` is called, `preloadHandler` will post a `Runnable` on the preload looper to release the internal resources. Before this `Runnable` is executed, it is possible that the [`stopPreloading`](https://github.com/androidx/media/blob/main/libraries/exoplayer/src/main/java/androidx/media3/exoplayer/source/preload/PreloadMediaSource.java#L442) method is executed just as the result of preloading has completed. This is expected to remove the posted `Runnable`s for further preloading, however, the posted `Runnable` for releasing will also be removed from the message queue.

Ideally we should use `postDelayed(runnable, token, delayMillis)` to post the runnables so that the token will be useful to identify which messages to remove in `removeCallbacksAndMessages(token)`, but that `postDelayed` method is only available from API 28. So in this change we are using a separate handler for releasing, and then the call of `preloadHandler.removeCallbacksAndMessages` won't impact the runnable for releasing.

#cherrypick

PiperOrigin-RevId: 696894483
2024-11-15 08:22:54 -08:00
rohks
ecc5cd889f Add getMetrics() API to MediaExtractorCompat
This method returns a `PersistableBundle` containing metrics data for the current media container. The bundle includes attributes and values for the media container, as described in `MediaExtractor.MetricsConstants`.

PiperOrigin-RevId: 696893276
2024-11-15 08:17:26 -08:00
bachinger
1af0b5b432 Add handleContentTimelineChanged to AdsLoader
The new callback allows an app to read data from the content
timeline to populate the `AdPlaybackState`. To avoid a deadlock
between the `AdMediaSource` waiting for the `AdPlaybackState` and
the app waiting for the content `Timeline`, a boolean flag
`useLazyContentSourcePreparation` is introduced to tell the
`AdsMediaSource` to prepare the content source immediately
to make the `Timeline` available.

A unit test verifies that in none of the cases (lazy preparation or
immediate preparation) a `Timeline` without ad data is leaked to the
caller. This ensures that in the case of a preroll, the player won't
initially and accidentally read content media data before starting to
load the preroll ad. While the content source is prepared early, no
content media period must be created before the preroll starts.

PiperOrigin-RevId: 696885392
2024-11-15 07:49:41 -08:00
rohks
c3d4a3d683 Set container MIME type for extractors in ts module
PiperOrigin-RevId: 696882489
2024-11-15 07:37:43 -08:00
ibaker
c50867c81d Release notes for 1.5.0-rc01
PiperOrigin-RevId: 696879276
2024-11-15 07:23:51 -08:00
rohks
68c0b8115f Set container MIME type for Flv, Matroska, and image extractors
Image extractors (e.g., `PngExtractor`) use `SingleSampleExtractor`
for extraction.

PiperOrigin-RevId: 696869657
2024-11-15 06:42:12 -08:00
dancho
11fc0871ac Implement video effects for Frame Extraction
Test that downscaled images match MediaMetadataRetriever.

PiperOrigin-RevId: 696862566
2024-11-15 06:09:55 -08:00
ybai001
c503a63878 Update comment for MPEG_CHANNEL_CONFIGURATION_MAPPING
ISO/IEC 23001-8 has been withdrawn. The corresponding definition for channel configuration is available in ISO/IEC 23091-3. Update the comment to reflect this change.
2024-11-15 16:31:52 +08:00
ybai001
3b7d19e94e
Merge pull request #13 from androidx/main
Merge from androidx/media main branch
2024-11-15 15:58:20 +08:00
ibaker
e6448f3498 Don't assume MP4 keyframe metadata is correct for CEA re-ordering
The content in Issue: androidx/media#1863 has every sample incorrectly marked as a
sync sample in the MP4 metadata, which results in flushing the
re-ordering queue on every sample, so nothing gets re-ordered, so the
subtitles are garbled.

There are currently two "uses" for this call on every keyframe:
1. It offers a safety valve if we don't read a `maxNumReorderSamples`
value from the video. Without this, the queue will just keep growing
and end up swallowing all subtitle data (similar to the bug fixed by
39c734963f).

2. When we do read (or infer) a `maxNumReorderSamples` it means we can
emit samples from the queue slightly earlier - but this is pretty
marginal, given i think the max possible value for
`maxNumReorderSamples` is 16, so the most benefit we would get is 16
frames (~0.53s at 30fps) - in most cases we will have more than 0.5s
of buffer ahead of the playback position, so the subtitles will still
get shown at the right time with no problem.

(1) is resolved in this change by setting the queue size to zero (no
reordering) if we don't have a value for `maxNumReorderSamples`.

(2) has minimal impact, so we just accept it.

We may be able to inspect the NAL unit to determine IDR vs non-IDR
instead - we will consider this as a follow-up change, but given the
minimal impact of (2) we may not pursue this.

#cherrypick

PiperOrigin-RevId: 696583702
2024-11-14 11:05:02 -08:00