Also, document that we tone map when no HDR features are explicitly set
PiperOrigin-RevId: 487310971
(cherry picked from commit 2ff5dab0039c44d767dc831fec92724254e5e0aa)
Most demo videos aren't very long, and the default demo video is only 10 seconds.
Shorten the maximum trim duration to 10 seconds, to demonstrate transformer functionality more easily, and allow this to be used more easily when trimming short sections of a longer video (ex. to make test clips)
PiperOrigin-RevId: 480602037
(cherry picked from commit f35bda3524408d8bf560c080bd6a80698c7c08e1)
Player controls are somewhat distracting when showing the difference between the
input and output video, as they obscure and darken the video players.
PiperOrigin-RevId: 480597804
(cherry picked from commit 51edb329a124e5af302e1ebbd3527300619ac86a)
Before, slider values were read as `floor()`'ed `longValue()`s, so that trimming to
intervals less than one second would be interpreted as a request for a zero-
duration trim.
Also, rename `radiusRange` references here to `trimRange`, since this is not a
radius range.
PiperOrigin-RevId: 480401556
(cherry picked from commit fb5cd18dcd8b8e2a6baa308d6907f2e02751474e)
This change adds a new method onReadyToAcceptInputFrame to
GlTextureProcesssor.InputListener and changes maybeQueueInputFrame
to queueInputFrame, removing the boolean return value.
This avoids the re-trying in ChainingGlTextureProcessorListener
by allowing it to only feed frames from the producing to the consuming
GlTextureProcessor when there is capacity.
MediaPipeProcessor still needs re-trying when processing isn't 1:1.
PiperOrigin-RevId: 466626369
(cherry picked from commit 97e6a86d2b1f72de9f95658f90ea40d1e1e4fac2)
Without this permission, files in `/sdcard` or other directories cannot be read by the demo, as they're not in the transformer demo's scoped storage container.
For more information, see https://developer.android.com/training/data-storage/use-cases
Tested by uninstalling and re-installing the demo app, granting permission by
starting a transformation, and launching an intent using a local file in `/sdcard`
to start another transformation. Without this CL, this threw an error, and with
this CL it succeeded.
PiperOrigin-RevId: 466399023
(cherry picked from commit ec6ed0d55f59c9387aa09b1514bea9951a6206f8)
This simplifies ChainingGlTextureProcessor as it now only connects a
consuming and a producing GlTextureProcessor rather than a previous,
current, and next GlTextureProcessor.
Also use default no-op implementations of the listeners in
SingleFrameGlTextureProcessor and MediaPipeProcessor to avoid
null-checks.
PiperOrigin-RevId: 466301642
(cherry picked from commit 7dc05edbab233dcd631a4a78ad65f1c30a1e9734)
This will allow effects preview in ExoPlayer to use the
Effect and FrameProcessor interface (and the interfaces
they depend on) without depending on transformer or the
future effects module.
PiperOrigin-RevId: 464060047
(cherry picked from commit 480c129c54777780f298d7e5dbd9fa23a371f660)
This allows non-GL effects to be passed to custom FrameProcessor
implementations.
PiperOrigin-RevId: 463696384
(cherry picked from commit 580e44fc47ec5b62da5a133d12048a20d716e94f)
Size requires API 21. Using Pair instead will allow effects to be
used from API 18 during previewing once they are moved out of
transformer.
PiperOrigin-RevId: 463206474
(cherry picked from commit 4adf19939839baa3eaf018fef0d1b58049fd3b91)
This is needed for applying effects to a playlist.
The effects are applied based on the presentation time of the
frame in its corresponding media item and the offset is added
back before encoding.
Each time the offset changes, end of input stream is signalled
to the texture processors. This is needed because the texture
processors can expect monotonically increasing timestamp within
the same input stream but when the offset changes, the timstamps
jump back to 0.
PiperOrigin-RevId: 462714966
(cherry picked from commit 30e5bc9837e2423cd2bb426c5797211e0f6ad76b)
This allows us to use BT.2020 RGB linear for intermediate shaders, which also
allows us to re-enable PeriodicVignetteProcessor, which should work properly in
linear color-spaces.
Manually tested by adding a GlEffectsWrapper, and confirming that HLG HDR editing still looks correct.
PiperOrigin-RevId: 462265821
(cherry picked from commit 2f977eeec93be5cc71fda57f80362c1bc639c041)
* Introduced `useHdr` for `GlEffect#toGlTextureProcessor`, so
`TextureProcessor` implementations can decide how to handle HDR.
* Creating FP16 color textures for HDR input.
Tested via manual testing, adding a no-op GlEffectWrapper to the transformation to
force use of intermediate textures, adding a linear ramp to the fragment shader,
and trying to ascertain that there's a real reduction in posterization when
switching from 4-bit to 8-bit unsigned bytes, and again from 8-bit unsigned bytes
to 16-bit floating point.
PiperOrigin-RevId: 461613117
(cherry picked from commit ba9c9bb96471a9589d391ae498ebb0c194a5b41e)
The old URL doesn't correctly signal the HDR10 color info in the container.
The new URL signals ST2084 (PQ) transfer function and BT.2020 color space as expected.
PiperOrigin-RevId: 461560107
(cherry picked from commit 794e366b3661e9dfec01abcbd4598a26bec9e235)
The GlEffectsFrameProcessor that will be part of the effects module
uses the DebugViewProvider. So it does not make sense for it
to be an inner interface of Transformer.
PiperOrigin-RevId: 458014932
(cherry picked from commit cd0e5b99de9577ff1af0da15a9ea6c9041f38361)
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.
PiperOrigin-RevId: 456530718
(cherry picked from commit 69ab79418ef21033ca25cebdf5a5e80752818ab5)
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.
The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.
PiperOrigin-RevId: 456478414
(cherry picked from commit 555ab97e34d6586d38a9979bc0595a4818b7ecb8)
This is useful for testing Transformer in the same way as it is used
in tests and to see only the real transformation time.
PiperOrigin-RevId: 456058466
(cherry picked from commit 931562c24380ff8bd1f8fad6b2c0bb3581dc65e5)
Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.
Also remove deprecated Transformer.Builder constructor without a
context and the context setter.
PiperOrigin-RevId: 453971097
(cherry picked from commit a105d033a7d44b8c3afb0e8134ad65f624caf256)
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.
ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.
This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.
PiperOrigin-RevId: 453963741
(cherry picked from commit cc1f32d094cc4371d92b3ddab144d8965e1bc1c3)
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.
FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.
PiperOrigin-RevId: 453633000
(cherry picked from commit 457f446114823831b940bf46fb256daa0ea00815)
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.
PiperOrigin-RevId: 451997584
(cherry picked from commit 87ab96d352c0ffbf83d514d93193638895b61e5e)
This should fix running `./gradlew clean test` if MediaPipe hasn't been built, for example.
PiperOrigin-RevId: 452033698
(cherry picked from commit 208a9114a9f516f7034b75b4f21f9ded34de8501)
Decode-only video frames (needed when the frame at / first frame after the
clipping start is not a key frame) need to be decoded but not passed to
the frame processor chain or encoder.
The clipping start offset needs to be removed from the frame timestamps
in the passthrough and video pipelines.
There are no changes needed for this in the audio pipeline, as it doesn't
use the input timestamps -- it uses its own timestamps derived from the
buffer sizes instead.
Also add demo option to try this out.
#minor-release
PiperOrigin-RevId: 451353609
Also update names of implementations to match design doc.
In follow-ups, SingleFrameGlTextureProcessor will become
an abstract implementation of a new GlTextureProcessor
interface.
Texture processor makes sense as it processes OpenGL textures.
The term frame processor will be used for something else in
follow-ups.
PiperOrigin-RevId: 451142085
Put cloud storage samples at the top to avoid having a sample at the top of the list where we don't control the server.
Also update labels not to mention progressive container type, as it's irrelevant for Transformer, which always transmuxes even if it doesn't transcode.
#ame-bug-week
PiperOrigin-RevId: 450403784