Before this change constructors of `TimelineWindowDefinition` used
`windowOffsetInFirstPeriodUs` for both, `positionInFirstPeriodUs`
and `startTimeUs` of the exposed `Timeline.Window`.
Adding `windowStartTimeUs` differentiates these two properties which
allows using `FakeTimeline` for unit tests that emulate live streams
with a forward moving live window in the period like `HlsMediaSource`
constructs a `SinglePeriodTimeline` for live.
A `TimelineWindowDefinition.Builder` is added for API usability and
sanitation.
PiperOrigin-RevId: 730892809
This was introduced in 841bdc6efe.
There's no need to cast the `char` (2 bytes) down to a `byte` in order
to pack it into an `int` (4 bytes) alongside a short (2 bytes).
We also don't need to use `short` to track the character count (max 4
with UTF-8) - a single byte is enough. This change also uses
`Ints.fromBytes` to avoid having to reason about how casting &
bit-shifting interact.
This change introduces a test which reproduces the failure reported in
Issue: androidx/media#2167.
#cherrypick
PiperOrigin-RevId: 730809219
This ensures it's easier to handle these State updates in other
helper classes if needed.
Issue: androidx/media#2128
#cherrypick
PiperOrigin-RevId: 728264396
In a image sequence, seek to after the image duration should render the final
image frame. But currently it hangs as ConstantRateTimestampIterator doesn't
output any timestamp in this case
PiperOrigin-RevId: 724295475
Add an option to GlMatrixTransformation to choose the OpenGL texture
minification filter.
When mipmaps are requested, mipmaps are generated with
`glGenerateMipmap()`.
PiperOrigin-RevId: 720629807
This avoids that these settings have to be resolved inline,
potentially blocking the main thread. They can be resolved at
the time of track selection on a background thread instead.
As a side effect, we can also remove the context parameter from
the Builder. Having the Context in the Builder is also a bad sign
in the first place because it implies the potentially blocking
calls can happen.
PiperOrigin-RevId: 720523139
When reading quickly this suggests something 'real' was null (similar to
a `NullPointerException`), but it's actually just the message from the
superclass.
Seen in stack trace in Issue: androidx/media#2074:
```
Caused by: androidx.media3.common.ParserException: null {contentIsMalformed=true, dataType=1}
```
PiperOrigin-RevId: 719240235
This requires some additional state handling to update the full
state atomically and guess placeholder states while updates are
in progress, using the newly added BackgroundThreadStateHander.
Some tests also needed to be adjusted to account for the fact
that the actual audio system change doesn't happen inline
anymore.
PiperOrigin-RevId: 716702141
This is a common pattern in media3 libraries where tasks are handled on a
background thread, but the calling thread sees an immediate state update
with a best-guess placeholder. This makes the integration for the caller
very easy as the API surface appears to be synchronous.
This util is a helper class to handle this logic and test it separately.
PiperOrigin-RevId: 716233966
Deprecate BundledChunkExtractor.experimentalParseWithinGopSampleDependencies
in favour of
ChunkExtractor.experimentalSetCodecsToParseWithinGopSampleDependencies
which takes a VideoCodecFlags IntDef flags that represent a set of codecs.
Add a DASH test using the new API with an H.265 video.
PiperOrigin-RevId: 714901602
When the current MediaMetadata is automatically derived from the
MediaItem and Tracks, the result may change when state.buildUpon()
is used and new input data is provided (e.g. new current index).
To avoid reusing the previously derived MediaMetadata, we need to
reset it to null and re-evaluate it on every call to build()
Issue: androidx/media#1940
PiperOrigin-RevId: 714021424
When CompositionPlayer added repeat modes in d0afb96c40, it
changed the logic in SimpleBasePlayer to workaround the specific
scenario in CompositionPlayer that didn't seem to work correctly.
The workaround is not really generically applicable though. The
source of the original problem was that the position values of
all state objects were connected to the "live" source of the
current player so that the repetition case couldn't be detected
(the position before and after the seek looked the same). The
solution is to use the newly added LivePositionSuppliers and
disconnect them before seeking.
PiperOrigin-RevId: 713659638
In some cases the position is supplied from a "live" source
that keeps changing its value at repeated calls. This typically
happens when forwarding to another backend with unpredictable
position values. The problem is that as soon as the backend
system has a position discontinuity, any previously created
PositionSupplier now returns a position that no longer makes
sense in the context of the State object it belongs to.
ForwardingSimpleBasePlayer already works around this issue by
having a util class to disconnect these live sources. This
change moves the same util to SimpleBasePlayer itself so it
can be reused by other implementations.
PiperOrigin-RevId: 713658046
The number of temporal sub-layers is required for
H.265 non-reference frame identification as
only frames from the highest temporal sub-layer can be
discarded.
PiperOrigin-RevId: 713247354
This change simplifies SpeedChangingAudioProcessor by removing unneeded
heuristics and synchronization added as workarounds to estimate input
and output frame counts.
The synchronization between the video processing and audio processing
threads cannot be completely removed yet because the static methods
depend on the input sample rate for the calculations. However, once
`SpeedChangingAudioProcessor` has been configured, then
`#getSpeedAdjustedTimeAsync()` should invoke the callback immediately.
PiperOrigin-RevId: 712893246