Improves the time taken to construct `playerInfo` from its bundle from ~450 ms to ~400 ms. Each `MediaItem` inside `Timeline.Window` contains `MediaMetadata` and hence is a good candidate for bundling optimisations. There already exists a test to check all parameters for null values when unset.
PiperOrigin-RevId: 495614719
It covers the following cases:
| From/To | `null` | `surface 0` | `surface 1` |
|-------------|--------|-------------|-------------|
| `null` | 🆖 | 📺 | 📺 |
| `surface 0` | ❌ | 🔁 | 📺 |
| `surface 1` | ❌ | 📺 | 🔁 |
Where
- 🆖 means NOP
- ❌ means
- Set `null` on FrameProcessor, effectively dropping all frames
- 📺 means
- Notify the listener of video size
- Set FrameProcessor output surface and size when MSG_SET_VIDEO_OUTPUT_SIZE is received
- 🔁 means
- Notify the listener of video size
PiperOrigin-RevId: 495477620
This simplifies some position tracking needs for an app implementing
SimpleBasePlayer.
- The period index can always be derived from the media item index
and the position. So there is no need to set it separately.
- The media item index can be left unset in the State in case the app
doesn't care about the value or wants to set it the default start
index (e.g. while the playlist is still empty where UNSET is
different from zero).
- Similarly, we should allow to set the content position (and buffered
position) to C.TIME_UNSET to let the app ignore it or indicate the
default position explictly.
PiperOrigin-RevId: 495352633
Otherwise, the decoders are not captured. It works at the moment for the
video decoder because decoding is still done on the sample pipeline but
it will moved to the AssetLoader soon.
PiperOrigin-RevId: 495275575
`AudioProcessor`s expect direct buffers. This shouldn't make any functional difference in our code, but a custom audio processor might try to access the buffer from JNI in which case a direct byte buffer is more efficient.
PiperOrigin-RevId: 495241669
It covers the following cases:
| From/To | `null` | `surface 0` | `surface 1` |
|-------------|--------|-------------|-------------|
| `null` | 🆖 | 📺 | 📺 |
| `surface 0` | ❌ | 🔁 | 📺 |
| `surface 1` | ❌ | 📺 | 🔁 |
Where
- 🆖 means NOP
- ❌ means
- Set `null` on FrameProcessor, effectively dropping all frames
- 📺 means
- Notify the listener of video size
- Set FrameProcessor output surface and size when MSG_SET_VIDEO_OUTPUT_SIZE is received
- 🔁 means
- Notify the listener of video size
PiperOrigin-RevId: 495477620
`SilentAudioGenerator` could output a fractional audio frame, and this could cause downstream components to throw because of trying to read a complete audio frame but only seeing a partial one.
Calculate the output buffer size based on the frame size (which is a no-op for stereo 16-bit audio) and calculate a total number of frames to output then multiple by the frame size.
PiperOrigin-RevId: 494992941
This simplifies some position tracking needs for an app implementing
SimpleBasePlayer.
- The period index can always be derived from the media item index
and the position. So there is no need to set it separately.
- The media item index can be left unset in the State in case the app
doesn't care about the value or wants to set it the default start
index (e.g. while the playlist is still empty where UNSET is
different from zero).
- Similarly, we should allow to set the content position (and buffered
position) to C.TIME_UNSET to let the app ignore it or indicate the
default position explictly.
PiperOrigin-RevId: 495352633
isLoading is not allowed to be true when IDLE, so we have to set to
false when stopping in case it was set to true before.
PiperOrigin-RevId: 494975405
Otherwise, the decoders are not captured. It works at the moment for the
video decoder because decoding is still done on the sample pipeline but
it will moved to the AssetLoader soon.
PiperOrigin-RevId: 495275575
`AudioProcessor`s expect direct buffers. This shouldn't make any functional difference in our code, but a custom audio processor might try to access the buffer from JNI in which case a direct byte buffer is more efficient.
PiperOrigin-RevId: 495241669
BasePlayer simplifies implementations by handling all the various
seek methods and forwarding to a single method that can then be
implemented by subclasses. However, this loses the information about
the concrete entry point used for seeking, which is relevant when
the subclass wants to verify or filter by Player.Command. This
can be improved by adding the command as a new parameter. Since
we have to change the method anyway, we can also incorporate the
boolean flag about whether the current item is repeated to avoid
the separate method.
PiperOrigin-RevId: 494948094
`SilentAudioGenerator` could output a fractional audio frame, and this could cause downstream components to throw because of trying to read a complete audio frame but only seeing a partial one.
Calculate the output buffer size based on the frame size (which is a no-op for stereo 16-bit audio) and calculate a total number of frames to output then multiple by the frame size.
PiperOrigin-RevId: 494992941
isLoading is not allowed to be true when IDLE, so we have to set to
false when stopping in case it was set to true before.
PiperOrigin-RevId: 494975405
BasePlayer simplifies implementations by handling all the various
seek methods and forwarding to a single method that can then be
implemented by subclasses. However, this loses the information about
the concrete entry point used for seeking, which is relevant when
the subclass wants to verify or filter by Player.Command. This
can be improved by adding the command as a new parameter. Since
we have to change the method anyway, we can also incorporate the
boolean flag about whether the current item is repeated to avoid
the separate method.
PiperOrigin-RevId: 494948094
- Use a single `VideoSize` instance instead of four primitive fields.
- Clarify that the reported size is the decoded size, that is the encoded video
size.
PiperOrigin-RevId: 494148190