Once the value returned from AudioTimestampPoller advances, we
only need getPlaybackHeadPosition to sample sync params and
verify the returned timestamp. Both of these happen less often
and we can avoid calling getPlaybackHeadPosition if we don't
actually need it.
PiperOrigin-RevId: 512882170
Based on 1000 test runs an emulator, with the current timeout releasing
fails (even with no custom effects) about one percent of the time.
Releasing normally completes in about 30 ms but occasionally
`eglTerminate` took up to 200 ms (and even releasing an effect
took up to 80 ms in one case).
With the new timeout of 500 ms, we still catch stuck effects reasonably
quickly but the number of flaky test failures should be less than one in
ten thousand.
PiperOrigin-RevId: 512690715
This timeline will be used in unit test cases of follow-up
CLs. It basically can be used to emulate the timeline created by a
multi-period live media source when the real time advances.
PiperOrigin-RevId: 512665552
Changes include:
1. Move the test fine into muxer module.
2. Use dump file infra for test cases.
3. Add one additional test for adding float metadata.
4. Few improvements in the code.
In next CL will remove Mp4 term from the file name as we are not using this term in test file names.
PiperOrigin-RevId: 513222506
We shouldn't have this logging unless we really need it to debug
a specific problem, as it can be noisy (even at debug level).
PiperOrigin-RevId: 512904412
Reference docs are now generated by the standard Jetpack machinery, so there's no need for us to generate these docs ourselves.
PiperOrigin-RevId: 512898248
Playback parameter signalling can be quite complex because
(a) the renderer clock often has a delay before it realizes
that it doesn't support a previously set speed and
(b) the speed set on media clock sometimes intentionally
differs from the one surfaced to the user, e.g. during
live speed adjustment or when overriding ad playback
speed to 1.0f.
This change fixes two problems related to this signalling:
1. When resetting the media clock speed at a period transition,
we don't currently tell the renderers that this happened.
2. When a delayed speed change update from the media clock is
pending and the renderer for this media clock is disabled
before the change can be handled, the pending update becomes
stale but it still applied later and overrides any other valid
speed set in the meantime.
Both edge cases are also covered by extended or new player tests.
Issue: google/ExoPlayer#10882
#minor-release
PiperOrigin-RevId: 512658918
Once the value returned from AudioTimestampPoller advances, we
only need getPlaybackHeadPosition to sample sync params and
verify the returned timestamp. Both of these happen less often
and we can avoid calling getPlaybackHeadPosition if we don't
actually need it.
PiperOrigin-RevId: 512882170
Based on 1000 test runs an emulator, with the current timeout releasing
fails (even with no custom effects) about one percent of the time.
Releasing normally completes in about 30 ms but occasionally
`eglTerminate` took up to 200 ms (and even releasing an effect
took up to 80 ms in one case).
With the new timeout of 500 ms, we still catch stuck effects reasonably
quickly but the number of flaky test failures should be less than one in
ten thousand.
PiperOrigin-RevId: 512690715
This timeline will be used in unit test cases of follow-up
CLs. It basically can be used to emulate the timeline created by a
multi-period live media source when the real time advances.
PiperOrigin-RevId: 512665552
Playback parameter signalling can be quite complex because
(a) the renderer clock often has a delay before it realizes
that it doesn't support a previously set speed and
(b) the speed set on media clock sometimes intentionally
differs from the one surfaced to the user, e.g. during
live speed adjustment or when overriding ad playback
speed to 1.0f.
This change fixes two problems related to this signalling:
1. When resetting the media clock speed at a period transition,
we don't currently tell the renderers that this happened.
2. When a delayed speed change update from the media clock is
pending and the renderer for this media clock is disabled
before the change can be handled, the pending update becomes
stale but it still applied later and overrides any other valid
speed set in the meantime.
Both edge cases are also covered by extended or new player tests.
Issue: google/ExoPlayer#10882
#minor-release
PiperOrigin-RevId: 512658918
MediaCodecRenderer currently has two independent paths to trigger
events at stream changes:
1. Detection of the last output buffer of the old stream to trigger
onProcessedStreamChange and setting the new output stream offset.
2. Detection of the first input buffer of the new stream to trigger
onOutputFormatChanged.
Both events are identical for most media. However, there are two
problematic cases:
A. (1) happens after (2). This may happen if the declared media
duration is shorter than the actual last sample timestamp.
B. (2) is too late and there are output samples between (1) and (2).
This can happen if the new media outputs samples with a timestamp
less than the first input timestamp.
This can be made more robust by:
- Keeping a separate formatQueue for each stream to avoid case A.
- Force outputting the first format after a stream change to
avoid case B.
Issue: google/ExoPlayer#8594
#minor-release
PiperOrigin-RevId: 512586838
(cherry picked from commit a02c8d855c8eae8cb3132365548ecf7a0730815b)
Some devices were reported to have wrong PerformancePoint sets
that cause 60 fps to be marked as unsupported even though they
are supported.
Issue: google/ExoPlayer#10898
#minor-release
PiperOrigin-RevId: 512580395
(cherry picked from commit 04f0cc949f0d524d5a8ab367a15716175bacf18f)
The output info for a new stream is marked pending until the last
sample of the previous stream has been processed. However, this fails
if the previous stream has already been fully processed. We need to
detect this case explicitly to avoid signalling the output change one
sample too late.
#minor-release
PiperOrigin-RevId: 512572854
(cherry picked from commit 39935d7f1202a4e327b968815bf499cc7bcab4c4)
This test became flaky after cbb6878f9f because some of the
unrealistic frame times ended up on the same release time.
Using realistic numbers avoids the flakiness.
PiperOrigin-RevId: 512566469
(cherry picked from commit 13700e0aec06b2a7f5ed0d710690b44dbb7146bc)
Protected system broadcasts should not specify the export flag.
Marking them as NOT_EXPORTED breaks sticky broadcasts in some
cases.
Issue: google/ExoPlayer#10970
#minor-release
PiperOrigin-RevId: 512020154
(cherry picked from commit 34b9824201314b4fa6442deac643635f2fa9e541)
The current logic uses manual array operations to keep track of pending
changes. Modernize this code by using an ArrayDeque and a data class.
This also allows to extend the output stream information in the future.
This also fixes a bug where a position reset accidentally assigns a pending
stream offset instead of keeping the current one.
PiperOrigin-RevId: 511787571
(cherry picked from commit 4e0babdcd1c272c5470572e3b29dc15e42e9221a)
When rendering frames at a rate higher than the screen refresh rate,
e.g. playing at 8x, the player is releasing multiple frames at the same
release time (nanos) which are then dropped by the platform. The output
buffers are available later and as a result MediaCodec cannot keep up
decoding fast enough.
This change skips releasing multiple video frames on the same vsync
period and proactivelly drops the frame. The frame is counted as skipped
rather than dropped to differentiate with frames dropped due to slow
decoding.
PiperOrigin-RevId: 510964976
(cherry picked from commit cbb6878f9fef20ea440c6ffda77dd4edc00ce1f2)
This call may cause performance overhead in some situations,
for example if the AudioTrack needs to query an offload DSP
for the current position. We don't need to check this multiple
times per doSomeWork iteration as the value is unlikely to
change in any meaningful way.
PiperOrigin-RevId: 510957116
(cherry picked from commit 829b49d724ed220e7d58397dfdf97752aac73696)
In parsing Describe RTSP response messages, IllegalArgumentExceptions are thrown for invalid parameters and values. These exceptions were not caught and crashed the Playback thread. Now these exceptions will be caught and their errors forwarded to the proper error handling listeners.
#minor-release
Issue: google/ExoPlayer#10971
PiperOrigin-RevId: 509207881
(cherry picked from commit 711fa44d56678ebdb5c1c3a48f940fa71810c510)
The AsynchronousMediaCodecAdapter's queuing thread stores any exceptions
raised by MediaCodec and re-throws them on the next call to
queueInputBuffer()/queueSecureInputBuffer(). However, if MediaCodec
raises and error while queueing, it goes into a failed state and does
not announce available input buffers. If there is no input available
input buffer, the MediaCodecRenderer will never call
queueInputBuffer()/queueSecureInputBuffer(), hence playback is stalled.
This change surfaces the queueing error through the adapter's dequeueing
methods.
PiperOrigin-RevId: 508637346
(cherry picked from commit a5f4651d555de8c5e99405b002bcf536cae4567e)
`TrackSelectorResult.rendererConfigurations` can contain null elements:
> A null entry indicates the corresponding renderer should be disabled.
This wasn't caught by the nullness checker because `ExoPlayerImpl` is
currently excluded from analysis.
#minor-release
Issue: google/ExoPlayer#10977
PiperOrigin-RevId: 508619169
(cherry picked from commit 5e3cd7a3c3f2cd590d77ccd318c5ba4824f414b8)
The AudioTrackPositionTracker needs to correct positions by
the speed set on the AudioTrack itself whenever it makes
estimations based on real-time (=the real-time playout
duration is not equal to the media duration played).
This happens for the main playback path already, but not for
the mode in which the position is estimated from the playback
head position and also not in the phase after the track has
been stopped. Both cases are not very noticeable during
normal playback, but become relevant when playing in offload
mode.
PiperOrigin-RevId: 507736408
(cherry picked from commit 4ede931c2a7ad11003194cb0ee638535ecab7f31)
In MediaCodecUtil, use Format.colorInfo, besides the codec string,
to accurately map to a 10bit HEVC profile.
PiperOrigin-RevId: 507500071
(cherry picked from commit 80dbaca0e520c32a599a379feedb49e6bed3de30)
MediaCodecRenderer currently has two independent paths to trigger
events at stream changes:
1. Detection of the last output buffer of the old stream to trigger
onProcessedStreamChange and setting the new output stream offset.
2. Detection of the first input buffer of the new stream to trigger
onOutputFormatChanged.
Both events are identical for most media. However, there are two
problematic cases:
A. (1) happens after (2). This may happen if the declared media
duration is shorter than the actual last sample timestamp.
B. (2) is too late and there are output samples between (1) and (2).
This can happen if the new media outputs samples with a timestamp
less than the first input timestamp.
This can be made more robust by:
- Keeping a separate formatQueue for each stream to avoid case A.
- Force outputting the first format after a stream change to
avoid case B.
Issue: google/ExoPlayer#8594
PiperOrigin-RevId: 512586838
(cherry picked from commit 3970343846d7bae5d8ae331d74241c50777ce18a)
Some devices were reported to have wrong PerformancePoint sets
that cause 60 fps to be marked as unsupported even though they
are supported.
Issue: google/ExoPlayer#10898
PiperOrigin-RevId: 512580395
(cherry picked from commit d0cbf0fce84aa73be5eb68935d6a4dd2f2e1dc3d)
The output info for a new stream is marked pending until the last
sample of the previous stream has been processed. However, this fails
if the previous stream has already been fully processed. We need to
detect this case explicitly to avoid signalling the output change one
sample too late.
#minor-release
PiperOrigin-RevId: 512572854
(cherry picked from commit 7ffcc6f7ea648fb89b487f4c381b1d886cc8a638)
This test became flaky after ab7e84fb34 because some of the
unrealistic frame times ended up on the same release time.
Using realistic numbers avoids the flakiness.
PiperOrigin-RevId: 512566469
(cherry picked from commit 0c8ce183fe7e2f065ca4dea33818566e9aeff48f)
Protected system broadcasts should not specify the export flag.
Marking them as NOT_EXPORTED breaks sticky broadcasts in some
cases.
Issue: google/ExoPlayer#10970
PiperOrigin-RevId: 512020154
(cherry picked from commit 93e117928c157ef338faa46dea25ee114f18d3eb)
The current logic uses manual array operations to keep track of pending
changes. Modernize this code by using an ArrayDeque and a data class.
This also allows to extend the output stream information in the future.
This also fixes a bug where a position reset accidentally assigns a pending
stream offset instead of keeping the current one.
PiperOrigin-RevId: 511787571
(cherry picked from commit f0420124954527e7f3eb529ca24f2a51dc7319f9)
When rendering frames at a rate higher than the screen refresh rate,
e.g. playing at 8x, the player is releasing multiple frames at the same
release time (nanos) which are then dropped by the platform. The output
buffers are available later and as a result MediaCodec cannot keep up
decoding fast enough.
This change skips releasing multiple video frames on the same vsync
period and proactivelly drops the frame. The frame is counted as skipped
rather than dropped to differentiate with frames dropped due to slow
decoding.
PiperOrigin-RevId: 510964976
(cherry picked from commit ab7e84fb34b7ef4b13e492e1f8918345c712ec30)