* Refactor caching for matrix transformations to reuse it for rgb matrices.
PiperOrigin-RevId: 473042194
(cherry picked from commit 593370bb69ca5db1d693d42509da78ad496218db)
Test that HDR editing succeeds on devices supporting HDR editing, tone maps on
devices supporting tone mapping, and throws exceptions on all other devices.
Also, only restrict HDR editing and tone mapping support to API 31+ only when
transcoding, not for all transformations.
PiperOrigin-RevId: 472958965
(cherry picked from commit 8ee2121627c2702419402b514fa93dbe8ac19b8b)
If the back buffer is using too much memory, there is a risk
playback could get stuck because LoadControl refuses to load
further data. This eventually results in a stuck-buffering
playback error.
We can detect this case, clear the back buffer and then ask
the LoadControl again to avoid failing playback in such a case.
PiperOrigin-RevId: 472679797
(cherry picked from commit 125646e4c98e80b35d1a8b195300d324a9aaf2b5)
The stream offset is used to calculate the presentation time of
a metadata object when reading and later when playing, to calculate
the current presentation time to decide whether to send the metadata
to the output.
Accordingly, the presentation time of a pending metadata that has been
calculated with a given offset needs to be recalculated when the
stream offset changes.
#minor-release
PiperOrigin-RevId: 472499943
(cherry picked from commit 5a1223777c4d4ee2faa4043be2079971e44093a9)
* Replace ImmutableLists to List interface for constructors
PiperOrigin-RevId: 472433434
(cherry picked from commit ce0e3a4fa3e829c987e541f30694a73d8abbc25b)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (3 times)
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PiperOrigin-RevId: 472254253
(cherry picked from commit 83966478960ae6c0f882e523d73848edab95fd3a)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment)
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PiperOrigin-RevId: 472252461
(cherry picked from commit dfdcf76daf7762fd40f593662bbb1f5141db1da7)
shouldPassthrough's internal checks seem to be check whether we should *not*
pass through, which seemed a bit like a confusing double-negative to me.
shouldTranscode is slightly more clear, by instead returning true when we do
want to transcode.
No functional changes intended.
PiperOrigin-RevId: 471753771
(cherry picked from commit 1a4cd549a426881474014a02b595382b375864ee)
3b0d2c1586 made `shouldPassthrough` always return false for `enableHdrVideoEditing`:
>We force using `FrameEditor` (no passthrough) to avoid the need to select another edit operation, and use the new shaders. The `EGLContext` and `EGLSurface` also need to be set up differently for this path.
However, this was introduced before the `videoNeedsEncoding` setting was introduced in 3f615040c0. That setting should apply to HDR videos as much as SDR videos.
PiperOrigin-RevId: 471569853
(cherry picked from commit 94713a8ffb6ba4e83a05bb50921b4cf2ab2eab75)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (3 times)
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PiperOrigin-RevId: 471198016
(cherry picked from commit bac7d697c3620195f8895068369099466fb7bd1c)
In particular, make it a bit more clear that "rendering" and "releasing" frames are
related concepts, and how they differ from one another in conjunction with frame
dropping.
PiperOrigin-RevId: 471037733
(cherry picked from commit e6a1936ba9e210555eaa61a9b6d206bdfa753f09)
Separate MatrixTransformationProcessor constructors by color input and output.
PiperOrigin-RevId: 471034768
(cherry picked from commit a8e814abbd435755077b2f92cf709d5417494db7)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (19 times)
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PiperOrigin-RevId: 471022923
(cherry picked from commit 674b3d4575ae6fdb59ae9db58be52151bbcae3a6)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment)
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* File a bug under go/rosie-bug if there's an issue with how the CL was managed.
* Revert this CL and not get a CL that cleans up these paths in the future by
replying "BLOCKLIST: <provide reason>". This is not reversible! We recommend to
opt out the respective paths in your CL Robot configuration instead:
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This CL was generated by CL Robot - a tool that cleans up code findings
(go/clrobot). The affected code paths have been enabled for CL Robot in //depot/google3/java/com/google/android/libraries/media/METADATA which is reachable following include_presubmits from //depot/google3/third_party/java_src/android_libs/media/METADATA.
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PiperOrigin-RevId: 470953422
(cherry picked from commit f26e5d4c21d34da840152452f648051322d505eb)
TL;DR: we should check if there are new frames available to queue to the
ExternalTextureProcessor before actually queueing a frame.
The overall flow on the external texture processor:
- `SurfaceTexture.onFrameAvailable` is called on `ExtTexMgr`, and
- it calls `updateTexImage()`, and sets `frame`
- it calls `maybeQueueFrameToExtTexProc()`
- the frame is queued to `ExtTexProc` if `frame` is set
- From `ExtTexProc.queueInputFrame()`:
- notifies the `frameProcessorListener` of available frame
- notifies the `inputListener` of `onReadyToAcceptInputFrame`
- (`ExtTexMgr` is the listener), it calls `maybeQueueFrameToExtTexProc()`
again
-- Parallelly --
- `ExtTexProc` calls `inputListener.onInputFrameProcessed`, when the frame is
released
- (`ExtTexMgr` is the listener), sets `frame` to `null`
*Problem*
This logic relies on `frame` to be cleared at the right time.
In transformer, it's OK b/c `ExtTexProc` release the frame immediately in
`queueInputFrame()` and calls `onInputFrameProcessed` which also reset `frame`
But in previewing, the frame is not released for a while, up to 10 ms.
In this case, `frame` will not reset in this 10 ms, and
`maybeQueueFrameToExtTexProc()` is repeatedly queueing the same input frame.
PiperOrigin-RevId: 470211620
(cherry picked from commit a8c54dd378577cc472a1e56fff062b7959e00268)
Native multidex can only be used for binaries with minSdkVersion of 21 or higher, but minSdkVersion was specified to 16.
PiperOrigin-RevId: 470004102
(cherry picked from commit a395b23d985dd4a118b125c3d121a7e39e2e5435)
Native multidex can only be used for binaries with minSdkVersion of 21 or higher, but minSdkVersion was specified to 16.
PiperOrigin-RevId: 470003836
(cherry picked from commit 142d1c062c4ed4fba450465588217ae5506fece3)
Use the PQ OETF and EOTF to ensure that intermediate fragment shader operations
using PQ are in linear BT.2020 rather than PQ and HLG-1 BT.2020.
Also, swap the OETF and EOTF in shaders, as they were used incorrectly before
Manually tested by verifying transformer demo HLG and PQ videos look the same with and without this CL, including with a BitmapOverlayProcessor enabled to test flows both with one MatrixTransformationProcessor that skips HDR TFs, and with one that doesn't.
PiperOrigin-RevId: 469736067
(cherry picked from commit a2139109e3e67d830be8fd5a342687a569009270)
`android_binary` is only required when building an application.
PiperOrigin-RevId: 469413752
(cherry picked from commit f01896af156efdafeaef6a5eb13e9d251a2e1d57)
Upstream timestamps from the decoder are also in microseconds,
so using microseconds here is consistent with that.
PiperOrigin-RevId: 468659099
(cherry picked from commit 4e7f9c575d9ff003f1cc4d4a9f464c6df6b4077a)
Remove the manual overwriting of Note ON events that have 0 velocity with Note OFF. JSyn handles this already.
- The implementation of "running status" means that the amount of bytes read from the file differ from the size of the sample that ends up in the decoder. The decoder sample contains the applied running status (status of previous event), which the file bytes don't contain.
PiperOrigin-RevId: 468537659
(cherry picked from commit 53218b50d465939b74a64fdc87ecaca5f1a95b57)
Adds a method to FrameProcessor.Listener to be called when an
output frame is available and a method releaseOutputFrame in
FrameProcessor allowing the caller to trigger release of the
oldest available output frame at a given timestamp. Late frames
or frames with unset release times are dropped in the
FinalMatrixTransformationProcessorWrapper.
More than one output frame can become available before they are
released if the penultimate GlTextureProcessor is capable of producing
multiple output frames. Processing continues while waiting for
releaseOutputFrame to be called. Frame release tasks are prioritized
over other tasks.
PiperOrigin-RevId: 468473072
(cherry picked from commit 2c063546a1ac8607eb4632acb88506b9a0d46b9e)
Manually tested using transformer demo HLG videos. Before this CL, RGB values after the YUV to RGB conversion reached up to 1.025. After this CL, RGB values correctly clamp at 1.0.
PiperOrigin-RevId: 468426092
(cherry picked from commit 32ee44805b33d3fedf9d36905fa22d20a2800d78)