Only sample from input bitmap when the input image has changed.
Introduce GainmapShaderProgram.newImmutableBitmap API that signals
input bitmap changes to GainmapShaderProgram (DefaultShaderProgram).
PiperOrigin-RevId: 637920207
Add a wait in DefaultCodec.signalEndOfInputStream when no
video encoder output has been seen. This avoids a thread synchronization problem
between writing frames to video surface, and signaling end of stream,
which was hit for video input of only one frame on some devices.
PiperOrigin-RevId: 637844690
PQ and HLG have different luminance ranges (max 10k nits and max 1k nits resp). In GL, colors work in a normalised 0 to 1 scale, so for PQ content, 1=10k nits and and for HLG content, 1=1k nits.
This cl scales and normalises PQ content appropriately so that all HDR content works in the HLG luminance range. This fixes two things
1. Conversions between HLG and PQ are "fixed" (before the output colors looked too bright or too dark depending on which way you are converting)
2. color-altering effects will be able to work consistently across HLG and PQ content
1 is tested in this cl. 2 will be tested when ultra HDR overlays are implemented, both cases have been manually tested to ensure the output looks correct on a screen.
PiperOrigin-RevId: 636851701
Remove redundant test logic to add file size to ExportResult because
the file size is already added to export result as part of an export
finishing.
PiperOrigin-RevId: 636499236
This change avoids a muxer deadlock when:
1. Sequence of items
2. First item has audio track that is shorter than video
3. Audio finishes, and muxer refuses to write more than 500ms of video
consecutively.
SequenceAssetLoader fails to progress to the second item. A muxer
deadlock is possible when the audio of the first item finishes,
audio end-of-stream is not propagated through AudioGraph, and muxer blocks
video, preventing SequenceAssetLoader to move to the next item in sequence.
By triggering silence generation early as soon as audio EOS is
encountered, we ensure SequenceAssetLoader can progress to the next item.
PiperOrigin-RevId: 636179966
This was previously only set on images because it was not ignored on
other media types. This parameter was made no-op for non-images in
7b2a1b4443.
PiperOrigin-RevId: 636078142
Fragment shaders in OpenGL ES shader language aren't guaranteed
to support highp, required to correctly represent pixel coordinates
inside large images (e.g. 1920x1080).
This change moves coordinate mirroring for images out of fragment shader.
Fixes http://Issue: androidx/media#1331
PiperOrigin-RevId: 635732208
If MediaCodec allocates passes an image buffer with a cropped region,
SurfaceTexture.getTransformMatrix will cut off 2 pixels from each dimensions.
The resulting videos will appear a little stretched.
This patch inspects the SurfaceTexture transform matrix, and guesses what the
unscaled transform matrix should be.
Behind experimentalAdjustSurfaceTextureTransformationMatrix flag
PiperOrigin-RevId: 635721267
For each item, AudioGraphInput now pads the input audio track with silence
to the duration given in onMediaItemChanged.
Possibly resolves Issue: androidx/media#921 .
PiperOrigin-RevId: 634753721
ExoPlayer sometimes calls AudioSink.playToEndOfStream before configuring
the sink. Before this CL, the composition player was failing if this
happened.
PiperOrigin-RevId: 634306592
This class is not ready for production app usage yet, so it is still
marked `@RestrictTo(LIBRARY_GROUP)` for now. Apps can experiment with it
in a non-prod context by suppressing the associated lint error.
* Issue: androidx/media#1014
* Issue: androidx/media#1185
* Issue: androidx/media#816
PiperOrigin-RevId: 633921353
This annotation is only needed on public classes.
This change also removes the `/* package */` comment from some `public`
classes.
PiperOrigin-RevId: 633864544
This treats heic as a separate mimetype to heif (even though heic files are a subset of heif files). This is in line with other platform classes like android.content.ContentResolver
https://developer.android.com/media/platform/supported-formats#image-formats was updated to include avif support or API level 34, so added this MimeType as well and updated our associated util.
solves Issue: androidx/media#1373
PiperOrigin-RevId: 633616214
Add ctts box implementation to handle muxing B-frame videos.
Add method convertPresentationTimestampsToCompositionOffset to
provide sample offsets. Return empty ctts box in case of video
does not contain B-frame. Add ctts box to MoovStructure to handle
muxing the video containing B-frames.
PiperOrigin-RevId: 633537106
Also add documentation that suggests to use them in
PriorityTaskManager and adjust codec priorities in
Transformer's DefaultDe/EncoderFactory accordingly.
PiperOrigin-RevId: 633272667
The process crashes unexpectedly on these devices.
The new changes skips running these tests instead of marking them pass, when
the device needs to be skipped.
PiperOrigin-RevId: 633183638
Two devices were producing B-frames earlier and were causing
frame mismatch. So we had added a workaround for them.
Those devices does not produce B-frames now
after disabling high profile on them, so we don't need workaround now.
PiperOrigin-RevId: 633127755
Use different textures in calls to queueInputTexture(). Allows the texture to be deleted one it is used in transformer and effect.
PiperOrigin-RevId: 632430866
allows apps to use the logic statically before running transformer.
Also ensure the mime type reported is the mime type outputted
PiperOrigin-RevId: 631811763
The Javadoc is stating that the image duration is ignored for non-image
input but this is incorrect (for example, it affects seeking
performance). The Javadoc will be updated in another CL.
PiperOrigin-RevId: 631730980
After this CL, DVFP waits for flushing until all frames registered previously
arrives.
Previously, ETM records the difference between the number of registered frames,
and the number of frames arrivd on the SurfaceTexture, when flushing. (Note
that ETM is flushed the last in the chain, as flushing is done backwards from
FinalShaderProgramWrapper). ETM then waits until the number of frames arrive
after flush.
The normal flow is, MediaCodecVideoRenderer (MCVR) registers a new decoded
frame, in `processOutputBuffer()` to DVFP, MCVR call `codec.releaseOutputBuffer()`
to have MediaCodec render the frame, and then the frame arrives in DVFP's ETM.
However there might be a discrepancy. When registering the frame, ETM records
the frame on the calling thread, ~instantly. Later when the rendered frame
arrive, ETM records a frame is available on the task executor thread (or
commonly known as the GL thread). More specifically, when a frame arrives
in `onFrameAvailableListener`, ETM posts all subsequent processing to
the task executor. When seeking, the task executor is flushed as the first
step. It might be a frame that has already arrived on ETM, and the processing
of such frame has already been queued into the task executor; only to be
flushed as a result of flushing the task executor. If this happens, the frame
is considered to be never have arrived. This causes a freeze on the app,
because ETM'll wait until this frame arrives to declare flushing has completed.
PiperOrigin-RevId: 631524332
AudioGraphInput now accepts a range of inputs, as long as the effects
provided modify the audio to be int 16.
As part of this, add the workaround to DefaultCodec to ensure pcm
encoding is correct, and remove parameterized tests that are not valid.
PiperOrigin-RevId: 631404152