PiperOrigin-RevId: 468152718
(cherry picked from commit c6a10ad2270ecf295dc06ac338eae6367b7887ca)
This commit is contained in:
leonwind 2022-08-17 10:15:21 +00:00 committed by microkatz
parent a4175b8607
commit f555ed46e8

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@ -30,7 +30,7 @@ import java.io.IOException;
* Applies a sequence of {@link RgbMatrix} to each frame.
*
* <p>After applying all {@link RgbMatrix} instances, color values are clamped to the limits of the
* color space. Intermediate reults are not clamped.
* color space. Intermediate results are not clamped.
*/
/* package */ final class RgbMatrixProcessor extends SingleFrameGlTextureProcessor {
private static final String VERTEX_SHADER_PATH = "shaders/vertex_shader_transformation_es2.glsl";