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Temporarily disable codec reuse
There are multiple subtle issues with the current implementation: 1. setOperatingRate can cause a codec initialization even if the renderer is disabled. This is not supposed to happen. 2. If the codec is released whilst the renderer is disabled, the renderer can instantiate a new codec using the old format when it's enabled again, only to immediately have to reconfigure or release it if the actual format to be played is different. 3. Codec reuse does not take into account renderer configuration. The specific case where this is problematic is if the video renderer is re-enabled with a different tunneling session id. The reused codec is then not configured correctly. Also moved availableCodecInfos reset into releaseCodec for sanity. Issue: #2826 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=217924592
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@ -558,18 +558,7 @@ public abstract class MediaCodecRenderer extends BaseRenderer {
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@Override
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protected void onDisabled() {
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if (drmSession != null || pendingDrmSession != null) {
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// TODO: Do something better with this case.
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onReset();
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} else {
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flushOrReleaseCodec();
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}
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}
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@Override
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protected void onReset() {
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format = null;
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availableCodecInfos = null;
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try {
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releaseCodec();
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} finally {
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@ -591,6 +580,7 @@ public abstract class MediaCodecRenderer extends BaseRenderer {
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}
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protected void releaseCodec() {
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availableCodecInfos = null;
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codecHotswapDeadlineMs = C.TIME_UNSET;
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resetInputBuffer();
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resetOutputBuffer();
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@ -1307,7 +1297,6 @@ public abstract class MediaCodecRenderer extends BaseRenderer {
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* @throws ExoPlaybackException If an error occurs releasing or initializing a codec.
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*/
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private void reinitializeCodec(boolean release) throws ExoPlaybackException {
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availableCodecInfos = null;
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if (codecReceivedBuffers) {
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// Signal end of stream and wait for any final output buffers before re-initialization.
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codecReinitializationState = REINITIALIZATION_STATE_SIGNAL_END_OF_STREAM;
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@ -436,9 +436,7 @@ public class MediaCodecVideoRenderer extends MediaCodecRenderer {
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setOutputSurfaceV23(codec, surface);
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} else {
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releaseCodec();
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if (state == STATE_ENABLED || state == STATE_STARTED) {
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maybeInitCodec();
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}
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maybeInitCodec();
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}
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}
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if (surface != null && surface != dummySurface) {
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