diff --git a/libraries/effect/src/main/assets/shaders/fragment_shader_oetf_es3.glsl b/libraries/effect/src/main/assets/shaders/fragment_shader_oetf_es3.glsl index 3dfc21bf2d..78324eba7b 100644 --- a/libraries/effect/src/main/assets/shaders/fragment_shader_oetf_es3.glsl +++ b/libraries/effect/src/main/assets/shaders/fragment_shader_oetf_es3.glsl @@ -89,7 +89,7 @@ highp vec3 applyOetf(highp vec3 linearColor) { } } -vec3 normalizeHdrLuminance(vec3 inputColor) { +highp vec3 normalizeHdrLuminance(highp vec3 inputColor) { const float PQ_MAX_LUMINANCE = 10000.0; const float HLG_MAX_LUMINANCE = 1000.0; if (uOutputColorTransfer == COLOR_TRANSFER_ST2084) {