Update READMEs with new local build instructions

Issue: #2851
Issue: #2974

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=160290097
This commit is contained in:
olly 2017-06-27 10:11:26 -07:00 committed by Oliver Woodman
parent efb367b417
commit d5c2cf79f4
9 changed files with 101 additions and 122 deletions

View File

@ -20,6 +20,11 @@ and extend, and can be updated through Play Store application updates.
## Using ExoPlayer ##
ExoPlayer modules can be obtained via jCenter. It's also possible to clone the
repository and depend on the modules locally.
### Via jCenter ###
The easiest way to get started using ExoPlayer is to add it as a gradle
dependency. You need to make sure you have the jcenter repository included in
the `build.gradle` file in the root of your project:
@ -64,6 +69,39 @@ latest versions, see the [Release notes][].
[Bintray]: https://bintray.com/google/exoplayer
[Release notes]: https://github.com/google/ExoPlayer/blob/release-v2/RELEASENOTES.md
### Locally ###
Cloning the repository and depending on the modules locally is required when
using some ExoPlayer extension modules. It's also a suitable approach if you
want to make local changes to ExoPlayer, or if you want to use a development
branch.
First, clone the repository into a local directory and checkout the desired
branch:
```sh
git clone https://github.com/google/ExoPlayer.git
git checkout release-v2
```
Next, add the following to your project's `settings.gradle` file, replacing
`path/to/exoplayer` with the path to your local copy:
```gradle
gradle.ext.exoplayerRoot = 'path/to/exoplayer'
gradle.ext.exoplayerModulePrefix = 'exoplayer-'
apply from: new File(gradle.ext.exoplayerRoot, 'core_settings.gradle')
```
You should now see the ExoPlayer modules appear as part of your project. You can
depend on them as you would on any other local module, for example:
```gradle
compile project(':exoplayer-library-core')
compile project(':exoplayer-library-dash')
compile project(':exoplayer-library-ui)
```
## Developing ExoPlayer ##
#### Project branches ####

View File

@ -11,13 +11,10 @@ The Cronet Extension is an [HttpDataSource][] implementation using [Cronet][].
## Build Instructions ##
* Checkout ExoPlayer along with Extensions:
```
git clone https://github.com/google/ExoPlayer.git
```
* Get the Cronet libraries:
To use this extension you need to clone the ExoPlayer repository and depend on
its modules locally. Instructions for doing this can be found in ExoPlayer's
[top level README][]. In addition, it's necessary to get the Cronet libraries
and enable the extension:
1. Find the latest Cronet release [here][] and navigate to its `Release/cronet`
directory
@ -27,6 +24,12 @@ git clone https://github.com/google/ExoPlayer.git
1. Copy the content of the downloaded `libs` directory into the `jniLibs`
directory of this extension
* In ExoPlayer's `settings.gradle` file, uncomment the Cronet extension
* In your `settings.gradle` file, add the following line before the line that
applies `core_settings.gradle`:
```gradle
gradle.ext.exoplayerIncludeCronetExtension = true;
```
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
[here]: https://console.cloud.google.com/storage/browser/chromium-cronet/android

View File

@ -9,11 +9,10 @@ audio.
## Build instructions ##
* Checkout ExoPlayer along with Extensions
```
git clone https://github.com/google/ExoPlayer.git
```
To use this extension you need to clone the ExoPlayer repository and depend on
its modules locally. Instructions for doing this can be found in ExoPlayer's
[top level README][]. In addition, it's necessary to build the extension's
native components as follows:
* Set the following environment variables:
@ -25,8 +24,6 @@ FFMPEG_EXT_PATH="${EXOPLAYER_ROOT}/extensions/ffmpeg/src/main"
* Download the [Android NDK][] and set its location in an environment variable:
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
```
NDK_PATH="<path to Android NDK>"
```
@ -106,20 +103,5 @@ cd "${FFMPEG_EXT_PATH}"/jni && \
${NDK_PATH}/ndk-build APP_ABI="armeabi-v7a arm64-v8a x86" -j4
```
* In your project, you can add a dependency on the extension by using a rule
like this:
```
// in settings.gradle
include ':..:ExoPlayer:library'
include ':..:ExoPlayer:extension-ffmpeg'
// in build.gradle
dependencies {
compile project(':..:ExoPlayer:library')
compile project(':..:ExoPlayer:extension-ffmpeg')
}
```
* Now, when you build your app, the extension will be built and the native
libraries will be packaged along with the APK.
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html

View File

@ -10,11 +10,10 @@ ExoPlayer to play Flac audio on Android devices.
## Build Instructions ##
* Checkout ExoPlayer along with Extensions:
```
git clone https://github.com/google/ExoPlayer.git
```
To use this extension you need to clone the ExoPlayer repository and depend on
its modules locally. Instructions for doing this can be found in ExoPlayer's
[top level README][]. In addition, it's necessary to build the extension's
native components as follows:
* Set the following environment variables:
@ -26,8 +25,6 @@ FLAC_EXT_PATH="${EXOPLAYER_ROOT}/extensions/flac/src/main"
* Download the [Android NDK][] and set its location in an environment variable:
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
```
NDK_PATH="<path to Android NDK>"
```
@ -47,20 +44,5 @@ cd "${FLAC_EXT_PATH}"/jni && \
${NDK_PATH}/ndk-build APP_ABI=all -j4
```
* In your project, you can add a dependency to the Flac Extension by using a
rule like this:
```
// in settings.gradle
include ':..:ExoPlayer:library'
include ':..:ExoPlayer:extension-flac'
// in build.gradle
dependencies {
compile project(':..:ExoPlayer:library')
compile project(':..:ExoPlayer:extension-flac')
}
```
* Now, when you build your app, the Flac extension will be built and the native
libraries will be packaged along with the APK.
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html

View File

@ -6,7 +6,10 @@ The GVR extension wraps the [Google VR SDK for Android][]. It provides a
GvrAudioProcessor, which uses [GvrAudioSurround][] to provide binaural rendering
of surround sound and ambisonic soundfields.
## Using the extension ##
[Google VR SDK for Android]: https://developers.google.com/vr/android/
[GvrAudioSurround]: https://developers.google.com/vr/android/reference/com/google/vr/sdk/audio/GvrAudioSurround
## Getting the extension ##
The easiest way to use the extension is to add it as a gradle dependency. You
need to make sure you have the jcenter repository included in the `build.gradle`
@ -27,12 +30,15 @@ compile 'com.google.android.exoplayer:extension-gvr:rX.X.X'
where `rX.X.X` is the version, which must match the version of the ExoPlayer
library being used.
## Using GvrAudioProcessor ##
Alternatively, you can clone the ExoPlayer repository and depend on the module
locally. Instructions for doing this can be found in ExoPlayer's
[top level README][].
## Using the extension ##
* If using SimpleExoPlayer, override SimpleExoPlayer.buildAudioProcessors to
return a GvrAudioProcessor.
* If constructing renderers directly, pass a GvrAudioProcessor to
MediaCodecAudioRenderer's constructor.
[Google VR SDK for Android]: https://developers.google.com/vr/android/
[GvrAudioSurround]: https://developers.google.com/vr/android/reference/com/google/vr/sdk/audio/GvrAudioSurround
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md

View File

@ -9,6 +9,14 @@ alongside content.
[IMA]: https://developers.google.com/interactive-media-ads/docs/sdks/android/
[MediaSource]: https://github.com/google/ExoPlayer/blob/release-v2/library/core/src/main/java/com/google/android/exoplayer2/source/MediaSource.java
## Getting the extension ##
To use this extension you need to clone the ExoPlayer repository and depend on
its modules locally. Instructions for doing this can be found in ExoPlayer's
[top level README][].
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
## Using the extension ##
Pass a single-window content `MediaSource` to `ImaAdsMediaSource`'s constructor,
@ -21,6 +29,7 @@ select and build one of the `withExtensions` build variants of the demo app in
Android Studio. You can find IMA test content in the "IMA sample ad tags"
section of the app.
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
[sample ad tags]: https://developers.google.com/interactive-media-ads/docs/sdks/android/tags
## Known issues ##

View File

@ -5,19 +5,12 @@
The OkHttp Extension is an [HttpDataSource][] implementation using Square's
[OkHttp][].
## Using the extension ##
[HttpDataSource]: https://google.github.io/ExoPlayer/doc/reference/com/google/android/exoplayer2/upstream/HttpDataSource.html
[OkHttp]: https://square.github.io/okhttp/
The easiest way to use the extension is to add it as a gradle dependency. You
need to make sure you have the jcenter repository included in the `build.gradle`
file in the root of your project:
## Getting the extension ##
```gradle
repositories {
jcenter()
}
```
Next, include the following in your module's `build.gradle` file:
The easiest way to use the extension is to add it as a gradle dependency:
```gradle
compile 'com.google.android.exoplayer:extension-okhttp:rX.X.X'
@ -26,5 +19,8 @@ compile 'com.google.android.exoplayer:extension-okhttp:rX.X.X'
where `rX.X.X` is the version, which must match the version of the ExoPlayer
library being used.
[HttpDataSource]: https://google.github.io/ExoPlayer/doc/reference/com/google/android/exoplayer2/upstream/HttpDataSource.html
[OkHttp]: https://square.github.io/okhttp/
Alternatively, you can clone the ExoPlayer repository and depend on the module
locally. Instructions for doing this can be found in ExoPlayer's
[top level README][].
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md

View File

@ -10,11 +10,10 @@ ExoPlayer to play Opus audio on Android devices.
## Build Instructions ##
* Checkout ExoPlayer along with Extensions:
```
git clone https://github.com/google/ExoPlayer.git
```
To use this extension you need to clone the ExoPlayer repository and depend on
its modules locally. Instructions for doing this can be found in ExoPlayer's
[top level README][]. In addition, it's necessary to build the extension's
native components as follows:
* Set the following environment variables:
@ -26,8 +25,6 @@ OPUS_EXT_PATH="${EXOPLAYER_ROOT}/extensions/opus/src/main"
* Download the [Android NDK][] and set its location in an environment variable:
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
```
NDK_PATH="<path to Android NDK>"
```
@ -52,23 +49,8 @@ cd "${OPUS_EXT_PATH}"/jni && \
${NDK_PATH}/ndk-build APP_ABI=all -j4
```
* In your project, you can add a dependency to the Opus Extension by using a
rule like this:
```
// in settings.gradle
include ':..:ExoPlayer:library'
include ':..:ExoPlayer:extension-opus'
// in build.gradle
dependencies {
compile project(':..:ExoPlayer:library')
compile project(':..:ExoPlayer:extension-opus')
}
```
* Now, when you build your app, the Opus extension will be built and the native
libraries will be packaged along with the APK.
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
## Notes ##

View File

@ -10,11 +10,10 @@ VP9 video on Android devices.
## Build Instructions ##
* Checkout ExoPlayer along with Extensions:
```
git clone https://github.com/google/ExoPlayer.git
```
To use this extension you need to clone the ExoPlayer repository and depend on
its modules locally. Instructions for doing this can be found in ExoPlayer's
[top level README][]. In addition, it's necessary to build the extension's
native components as follows:
* Set the following environment variables:
@ -26,8 +25,6 @@ VP9_EXT_PATH="${EXOPLAYER_ROOT}/extensions/vp9/src/main"
* Download the [Android NDK][] and set its location in an environment variable:
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
```
NDK_PATH="<path to Android NDK>"
```
@ -66,23 +63,8 @@ cd "${VP9_EXT_PATH}"/jni && \
${NDK_PATH}/ndk-build APP_ABI=all -j4
```
* In your project, you can add a dependency to the VP9 Extension by using a the
following rule:
```
// in settings.gradle
include ':..:ExoPlayer:library'
include ':..:ExoPlayer:extension-vp9'
// in build.gradle
dependencies {
compile project(':..:ExoPlayer:library')
compile project(':..:ExoPlayer:extension-vp9')
}
```
* Now, when you build your app, the VP9 extension will be built and the native
libraries will be packaged along with the APK.
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
## Notes ##
@ -94,4 +76,3 @@ dependencies {
`${VP9_EXT_PATH}/jni/libvpx` or `${VP9_EXT_PATH}/jni/libyuv` respectively. But
please note that `generate_libvpx_android_configs.sh` and the makefiles need
to be modified to work with arbitrary versions of libvpx and libyuv.