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Fix availableFrameCount semantic
`availableFrameCount` tracks the number of frames that is avilable on the `SurfaceTexture`, but haven't been used (by `updateTexImage()`) yet. Thus semantically this counter should only be decremented after calling `updateTexImage()`, not before it. Also reworded `getPendingFrameCount()` javadoc, "external texture" is an internal state that is not publicised anywhere. PiperOrigin-RevId: 488765174
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@ -15,7 +15,7 @@
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*/
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package androidx.media3.effect;
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import static androidx.media3.common.util.Assertions.checkNotNull;
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import static androidx.media3.common.util.Assertions.checkStateNotNull;
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import android.graphics.SurfaceTexture;
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import androidx.annotation.Nullable;
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@ -118,7 +118,7 @@ import java.util.concurrent.atomic.AtomicInteger;
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/**
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* Returns the number of {@linkplain #registerInputFrame(FrameInfo) registered} frames that have
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* not been rendered to the external texture yet.
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* not been sent to the downstream {@link ExternalTextureProcessor} yet.
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*
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* <p>Can be called on any thread.
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*/
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@ -151,11 +151,11 @@ import java.util.concurrent.atomic.AtomicInteger;
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return;
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}
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availableFrameCount.getAndDecrement();
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surfaceTexture.updateTexImage();
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this.currentFrame = pendingFrames.remove();
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availableFrameCount.getAndDecrement();
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this.currentFrame = pendingFrames.peek();
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FrameInfo currentFrame = checkNotNull(this.currentFrame);
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FrameInfo currentFrame = checkStateNotNull(this.currentFrame);
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externalTextureProcessorInputCapacity.getAndDecrement();
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surfaceTexture.getTransformMatrix(textureTransformMatrix);
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externalTextureProcessor.setTextureTransformMatrix(textureTransformMatrix);
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@ -173,6 +173,7 @@ import java.util.concurrent.atomic.AtomicInteger;
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new TextureInfo(
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externalTexId, /* fboId= */ C.INDEX_UNSET, currentFrame.width, currentFrame.height),
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presentationTimeUs);
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checkStateNotNull(pendingFrames.remove());
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if (inputStreamEnded && pendingFrames.isEmpty()) {
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externalTextureProcessor.signalEndOfCurrentInputStream();
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