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Fix mis-placed debug tracing call
PiperOrigin-RevId: 555118817
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20d2ce7ce8
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@ -377,6 +377,7 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
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this.finalShaderProgramWrapper = finalShaderProgramWrapper;
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finalShaderProgramWrapper.setOnInputStreamProcessedListener(
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() -> {
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logEvent(EVENT_VFP_FINISH_PROCESSING_INPUT_STREAM, C.TIME_END_OF_SOURCE);
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boolean inputEndedAfterThisInputStream;
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synchronized (lock) {
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processingInput = false;
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@ -392,7 +393,6 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
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}
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});
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this.intermediateGlShaderPrograms = new ArrayList<>();
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logEvent(EVENT_VFP_FINISH_PROCESSING_INPUT_STREAM, C.TIME_END_OF_SOURCE);
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}
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/** Returns the task executor that runs video frame processing tasks. */
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