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Reevaluate buffer during a playWhenReady change
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@ -970,6 +970,7 @@ import java.util.concurrent.atomic.AtomicBoolean;
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handler.sendEmptyMessage(MSG_DO_SOME_WORK);
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}
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}
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queue.reevaluateBuffer(rendererPositionUs);
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}
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private void setPauseAtEndOfWindowInternal(boolean pauseAtEndOfWindow)
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