Stop checking all inputs ended when releasing compositor

This could happen when the player is released before ending so not all input
has ended.

PiperOrigin-RevId: 716173884
This commit is contained in:
claincly 2025-01-16 04:08:37 -08:00 committed by Copybara-Service
parent f5f5b63bf7
commit 0d8e42238e

View File

@ -226,7 +226,6 @@ public final class DefaultVideoCompositor implements VideoCompositor {
@Override
public synchronized void release() {
checkState(allInputsEnded);
try {
videoFrameProcessingTaskExecutor.release(/* releaseTask= */ this::releaseGlObjects);
} catch (InterruptedException e) {