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Stop checking all inputs ended when releasing compositor
This could happen when the player is released before ending so not all input has ended. PiperOrigin-RevId: 716173884
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@ -226,7 +226,6 @@ public final class DefaultVideoCompositor implements VideoCompositor {
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@Override
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public synchronized void release() {
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checkState(allInputsEnded);
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try {
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videoFrameProcessingTaskExecutor.release(/* releaseTask= */ this::releaseGlObjects);
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} catch (InterruptedException e) {
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